@Generated(value="com.amazonaws:aws-java-sdk-code-generator") public class ColorCorrector extends Object implements Serializable, Cloneable, StructuredPojo
Constructor and Description |
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ColorCorrector() |
Modifier and Type | Method and Description |
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ColorCorrector |
clone() |
boolean |
equals(Object obj) |
Integer |
getBrightness()
Brightness level.
|
ClipLimits |
getClipLimits()
Specify YUV limits and RGB tolerances when you set Sample range conversion to Limited range clip.
|
String |
getColorSpaceConversion()
Specify the color space you want for this output.
|
Integer |
getContrast()
Contrast level.
|
Hdr10Metadata |
getHdr10Metadata()
Use these settings when you convert to the HDR 10 color space.
|
String |
getHdrToSdrToneMapper()
Specify how MediaConvert maps brightness and colors from your HDR input to your SDR output.
|
Integer |
getHue()
Hue in degrees.
|
Integer |
getMaxLuminance()
Specify the maximum mastering display luminance.
|
String |
getSampleRangeConversion()
Specify how MediaConvert limits the color sample range for this output.
|
Integer |
getSaturation()
Saturation level.
|
Integer |
getSdrReferenceWhiteLevel()
Specify the reference white level, in nits, for all of your SDR inputs.
|
int |
hashCode() |
void |
marshall(ProtocolMarshaller protocolMarshaller)
Marshalls this structured data using the given
ProtocolMarshaller . |
void |
setBrightness(Integer brightness)
Brightness level.
|
void |
setClipLimits(ClipLimits clipLimits)
Specify YUV limits and RGB tolerances when you set Sample range conversion to Limited range clip.
|
void |
setColorSpaceConversion(String colorSpaceConversion)
Specify the color space you want for this output.
|
void |
setContrast(Integer contrast)
Contrast level.
|
void |
setHdr10Metadata(Hdr10Metadata hdr10Metadata)
Use these settings when you convert to the HDR 10 color space.
|
void |
setHdrToSdrToneMapper(String hdrToSdrToneMapper)
Specify how MediaConvert maps brightness and colors from your HDR input to your SDR output.
|
void |
setHue(Integer hue)
Hue in degrees.
|
void |
setMaxLuminance(Integer maxLuminance)
Specify the maximum mastering display luminance.
|
void |
setSampleRangeConversion(String sampleRangeConversion)
Specify how MediaConvert limits the color sample range for this output.
|
void |
setSaturation(Integer saturation)
Saturation level.
|
void |
setSdrReferenceWhiteLevel(Integer sdrReferenceWhiteLevel)
Specify the reference white level, in nits, for all of your SDR inputs.
|
String |
toString()
Returns a string representation of this object.
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ColorCorrector |
withBrightness(Integer brightness)
Brightness level.
|
ColorCorrector |
withClipLimits(ClipLimits clipLimits)
Specify YUV limits and RGB tolerances when you set Sample range conversion to Limited range clip.
|
ColorCorrector |
withColorSpaceConversion(ColorSpaceConversion colorSpaceConversion)
Specify the color space you want for this output.
|
ColorCorrector |
withColorSpaceConversion(String colorSpaceConversion)
Specify the color space you want for this output.
|
ColorCorrector |
withContrast(Integer contrast)
Contrast level.
|
ColorCorrector |
withHdr10Metadata(Hdr10Metadata hdr10Metadata)
Use these settings when you convert to the HDR 10 color space.
|
ColorCorrector |
withHdrToSdrToneMapper(HDRToSDRToneMapper hdrToSdrToneMapper)
Specify how MediaConvert maps brightness and colors from your HDR input to your SDR output.
|
ColorCorrector |
withHdrToSdrToneMapper(String hdrToSdrToneMapper)
Specify how MediaConvert maps brightness and colors from your HDR input to your SDR output.
|
ColorCorrector |
withHue(Integer hue)
Hue in degrees.
|
ColorCorrector |
withMaxLuminance(Integer maxLuminance)
Specify the maximum mastering display luminance.
|
ColorCorrector |
withSampleRangeConversion(SampleRangeConversion sampleRangeConversion)
Specify how MediaConvert limits the color sample range for this output.
|
ColorCorrector |
withSampleRangeConversion(String sampleRangeConversion)
Specify how MediaConvert limits the color sample range for this output.
|
ColorCorrector |
withSaturation(Integer saturation)
Saturation level.
|
ColorCorrector |
withSdrReferenceWhiteLevel(Integer sdrReferenceWhiteLevel)
Specify the reference white level, in nits, for all of your SDR inputs.
|
public void setBrightness(Integer brightness)
brightness
- Brightness level.public Integer getBrightness()
public ColorCorrector withBrightness(Integer brightness)
brightness
- Brightness level.public void setClipLimits(ClipLimits clipLimits)
clipLimits
- Specify YUV limits and RGB tolerances when you set Sample range conversion to Limited range clip.public ClipLimits getClipLimits()
public ColorCorrector withClipLimits(ClipLimits clipLimits)
clipLimits
- Specify YUV limits and RGB tolerances when you set Sample range conversion to Limited range clip.public void setColorSpaceConversion(String colorSpaceConversion)
colorSpaceConversion
- Specify the color space you want for this output. The service supports conversion between HDR formats,
between SDR formats, from SDR to HDR, and from HDR to SDR. SDR to HDR conversion doesn't upgrade the
dynamic range. The converted video has an HDR format, but visually appears the same as an unconverted
output. HDR to SDR conversion uses tone mapping to approximate the outcome of manually regrading from HDR
to SDR. When you specify an output color space, MediaConvert uses the following color space metadata,
which includes color primaries, transfer characteristics, and matrix coefficients: HDR 10: BT.2020, PQ,
BT.2020 non-constant HLG 2020: BT.2020, HLG, BT.2020 non-constant P3DCI (Theater): DCIP3, SMPTE 428M,
BT.709 P3D65 (SDR): Display P3, sRGB, BT.709 P3D65 (HDR): Display P3, PQ, BT.709ColorSpaceConversion
public String getColorSpaceConversion()
ColorSpaceConversion
public ColorCorrector withColorSpaceConversion(String colorSpaceConversion)
colorSpaceConversion
- Specify the color space you want for this output. The service supports conversion between HDR formats,
between SDR formats, from SDR to HDR, and from HDR to SDR. SDR to HDR conversion doesn't upgrade the
dynamic range. The converted video has an HDR format, but visually appears the same as an unconverted
output. HDR to SDR conversion uses tone mapping to approximate the outcome of manually regrading from HDR
to SDR. When you specify an output color space, MediaConvert uses the following color space metadata,
which includes color primaries, transfer characteristics, and matrix coefficients: HDR 10: BT.2020, PQ,
BT.2020 non-constant HLG 2020: BT.2020, HLG, BT.2020 non-constant P3DCI (Theater): DCIP3, SMPTE 428M,
BT.709 P3D65 (SDR): Display P3, sRGB, BT.709 P3D65 (HDR): Display P3, PQ, BT.709ColorSpaceConversion
public ColorCorrector withColorSpaceConversion(ColorSpaceConversion colorSpaceConversion)
colorSpaceConversion
- Specify the color space you want for this output. The service supports conversion between HDR formats,
between SDR formats, from SDR to HDR, and from HDR to SDR. SDR to HDR conversion doesn't upgrade the
dynamic range. The converted video has an HDR format, but visually appears the same as an unconverted
output. HDR to SDR conversion uses tone mapping to approximate the outcome of manually regrading from HDR
to SDR. When you specify an output color space, MediaConvert uses the following color space metadata,
which includes color primaries, transfer characteristics, and matrix coefficients: HDR 10: BT.2020, PQ,
BT.2020 non-constant HLG 2020: BT.2020, HLG, BT.2020 non-constant P3DCI (Theater): DCIP3, SMPTE 428M,
BT.709 P3D65 (SDR): Display P3, sRGB, BT.709 P3D65 (HDR): Display P3, PQ, BT.709ColorSpaceConversion
public void setContrast(Integer contrast)
contrast
- Contrast level.public Integer getContrast()
public ColorCorrector withContrast(Integer contrast)
contrast
- Contrast level.public void setHdr10Metadata(Hdr10Metadata hdr10Metadata)
hdr10Metadata
- Use these settings when you convert to the HDR 10 color space. Specify the SMPTE ST 2086 Mastering Display
Color Volume static metadata that you want signaled in the output. These values don't affect the pixel
values that are encoded in the video stream. They are intended to help the downstream video player display
content in a way that reflects the intentions of the the content creator. When you set Color space
conversion to HDR 10, these settings are required. You must set values for Max frame average light level
and Max content light level; these settings don't have a default value. The default values for the other
HDR 10 metadata settings are defined by the P3D65 color space. For more information about MediaConvert HDR
jobs, see https://docs.aws.amazon.com/console/mediaconvert/hdr.public Hdr10Metadata getHdr10Metadata()
public ColorCorrector withHdr10Metadata(Hdr10Metadata hdr10Metadata)
hdr10Metadata
- Use these settings when you convert to the HDR 10 color space. Specify the SMPTE ST 2086 Mastering Display
Color Volume static metadata that you want signaled in the output. These values don't affect the pixel
values that are encoded in the video stream. They are intended to help the downstream video player display
content in a way that reflects the intentions of the the content creator. When you set Color space
conversion to HDR 10, these settings are required. You must set values for Max frame average light level
and Max content light level; these settings don't have a default value. The default values for the other
HDR 10 metadata settings are defined by the P3D65 color space. For more information about MediaConvert HDR
jobs, see https://docs.aws.amazon.com/console/mediaconvert/hdr.public void setHdrToSdrToneMapper(String hdrToSdrToneMapper)
hdrToSdrToneMapper
- Specify how MediaConvert maps brightness and colors from your HDR input to your SDR output. The mode that
you select represents a creative choice, with different tradeoffs in the details and tones of your output.
To maintain details in bright or saturated areas of your output: Choose Preserve details. For some
sources, your SDR output may look less bright and less saturated when compared to your HDR source.
MediaConvert automatically applies this mode for HLG sources, regardless of your choice. For a bright and
saturated output: Choose Vibrant. We recommend that you choose this mode when any of your source content
is HDR10, and for the best results when it is mastered for 1000 nits. You may notice loss of details in
bright or saturated areas of your output. HDR to SDR tone mapping has no effect when your input is SDR.HDRToSDRToneMapper
public String getHdrToSdrToneMapper()
HDRToSDRToneMapper
public ColorCorrector withHdrToSdrToneMapper(String hdrToSdrToneMapper)
hdrToSdrToneMapper
- Specify how MediaConvert maps brightness and colors from your HDR input to your SDR output. The mode that
you select represents a creative choice, with different tradeoffs in the details and tones of your output.
To maintain details in bright or saturated areas of your output: Choose Preserve details. For some
sources, your SDR output may look less bright and less saturated when compared to your HDR source.
MediaConvert automatically applies this mode for HLG sources, regardless of your choice. For a bright and
saturated output: Choose Vibrant. We recommend that you choose this mode when any of your source content
is HDR10, and for the best results when it is mastered for 1000 nits. You may notice loss of details in
bright or saturated areas of your output. HDR to SDR tone mapping has no effect when your input is SDR.HDRToSDRToneMapper
public ColorCorrector withHdrToSdrToneMapper(HDRToSDRToneMapper hdrToSdrToneMapper)
hdrToSdrToneMapper
- Specify how MediaConvert maps brightness and colors from your HDR input to your SDR output. The mode that
you select represents a creative choice, with different tradeoffs in the details and tones of your output.
To maintain details in bright or saturated areas of your output: Choose Preserve details. For some
sources, your SDR output may look less bright and less saturated when compared to your HDR source.
MediaConvert automatically applies this mode for HLG sources, regardless of your choice. For a bright and
saturated output: Choose Vibrant. We recommend that you choose this mode when any of your source content
is HDR10, and for the best results when it is mastered for 1000 nits. You may notice loss of details in
bright or saturated areas of your output. HDR to SDR tone mapping has no effect when your input is SDR.HDRToSDRToneMapper
public void setHue(Integer hue)
hue
- Hue in degrees.public Integer getHue()
public ColorCorrector withHue(Integer hue)
hue
- Hue in degrees.public void setMaxLuminance(Integer maxLuminance)
maxLuminance
- Specify the maximum mastering display luminance. Enter an integer from 0 to 2147483647, in units of 0.0001
nits. For example, enter 10000000 for 1000 nits.public Integer getMaxLuminance()
public ColorCorrector withMaxLuminance(Integer maxLuminance)
maxLuminance
- Specify the maximum mastering display luminance. Enter an integer from 0 to 2147483647, in units of 0.0001
nits. For example, enter 10000000 for 1000 nits.public void setSampleRangeConversion(String sampleRangeConversion)
sampleRangeConversion
- Specify how MediaConvert limits the color sample range for this output. To create a limited range output
from a full range input: Choose Limited range squeeze. For full range inputs, MediaConvert performs a
linear offset to color samples equally across all pixels and frames. Color samples in 10-bit outputs are
limited to 64 through 940, and 8-bit outputs are limited to 16 through 235. Note: For limited range
inputs, values for color samples are passed through to your output unchanged. MediaConvert does not limit
the sample range. To correct pixels in your input that are out of range or out of gamut: Choose Limited
range clip. Use for broadcast applications. MediaConvert conforms any pixels outside of the values that
you specify under Minimum YUV and Maximum YUV to limited range bounds. MediaConvert also corrects any YUV
values that, when converted to RGB, would be outside the bounds you specify under Minimum RGB tolerance
and Maximum RGB tolerance. With either limited range conversion, MediaConvert writes the sample range
metadata in the output.SampleRangeConversion
public String getSampleRangeConversion()
SampleRangeConversion
public ColorCorrector withSampleRangeConversion(String sampleRangeConversion)
sampleRangeConversion
- Specify how MediaConvert limits the color sample range for this output. To create a limited range output
from a full range input: Choose Limited range squeeze. For full range inputs, MediaConvert performs a
linear offset to color samples equally across all pixels and frames. Color samples in 10-bit outputs are
limited to 64 through 940, and 8-bit outputs are limited to 16 through 235. Note: For limited range
inputs, values for color samples are passed through to your output unchanged. MediaConvert does not limit
the sample range. To correct pixels in your input that are out of range or out of gamut: Choose Limited
range clip. Use for broadcast applications. MediaConvert conforms any pixels outside of the values that
you specify under Minimum YUV and Maximum YUV to limited range bounds. MediaConvert also corrects any YUV
values that, when converted to RGB, would be outside the bounds you specify under Minimum RGB tolerance
and Maximum RGB tolerance. With either limited range conversion, MediaConvert writes the sample range
metadata in the output.SampleRangeConversion
public ColorCorrector withSampleRangeConversion(SampleRangeConversion sampleRangeConversion)
sampleRangeConversion
- Specify how MediaConvert limits the color sample range for this output. To create a limited range output
from a full range input: Choose Limited range squeeze. For full range inputs, MediaConvert performs a
linear offset to color samples equally across all pixels and frames. Color samples in 10-bit outputs are
limited to 64 through 940, and 8-bit outputs are limited to 16 through 235. Note: For limited range
inputs, values for color samples are passed through to your output unchanged. MediaConvert does not limit
the sample range. To correct pixels in your input that are out of range or out of gamut: Choose Limited
range clip. Use for broadcast applications. MediaConvert conforms any pixels outside of the values that
you specify under Minimum YUV and Maximum YUV to limited range bounds. MediaConvert also corrects any YUV
values that, when converted to RGB, would be outside the bounds you specify under Minimum RGB tolerance
and Maximum RGB tolerance. With either limited range conversion, MediaConvert writes the sample range
metadata in the output.SampleRangeConversion
public void setSaturation(Integer saturation)
saturation
- Saturation level.public Integer getSaturation()
public ColorCorrector withSaturation(Integer saturation)
saturation
- Saturation level.public void setSdrReferenceWhiteLevel(Integer sdrReferenceWhiteLevel)
sdrReferenceWhiteLevel
- Specify the reference white level, in nits, for all of your SDR inputs. Use to correct brightness levels
within HDR10 outputs. The following color metadata must be present in your SDR input: color primaries,
transfer characteristics, and matrix coefficients. If your SDR input has missing color metadata, or if you
want to correct input color metadata, manually specify a color space in the input video selector. For
1,000 nit peak brightness displays, we recommend that you set SDR reference white level to 203 (according
to ITU-R BT.2408). Leave blank to use the default value of 100, or specify an integer from 100 to 1000.public Integer getSdrReferenceWhiteLevel()
public ColorCorrector withSdrReferenceWhiteLevel(Integer sdrReferenceWhiteLevel)
sdrReferenceWhiteLevel
- Specify the reference white level, in nits, for all of your SDR inputs. Use to correct brightness levels
within HDR10 outputs. The following color metadata must be present in your SDR input: color primaries,
transfer characteristics, and matrix coefficients. If your SDR input has missing color metadata, or if you
want to correct input color metadata, manually specify a color space in the input video selector. For
1,000 nit peak brightness displays, we recommend that you set SDR reference white level to 203 (according
to ITU-R BT.2408). Leave blank to use the default value of 100, or specify an integer from 100 to 1000.public String toString()
toString
in class Object
Object.toString()
public ColorCorrector clone()
public void marshall(ProtocolMarshaller protocolMarshaller)
StructuredPojo
ProtocolMarshaller
.marshall
in interface StructuredPojo
protocolMarshaller
- Implementation of ProtocolMarshaller
used to marshall this object's data.