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[ aws . gamelift ]

upload-build

Description

Upload a new build to AWS GameLift.

Synopsis

  upload-build
--name <value>
--build-version <value>
--build-root <value>
[--server-sdk-version <value>]
[--operating-system <value>]
[--debug]
[--endpoint-url <value>]
[--no-verify-ssl]
[--no-paginate]
[--output <value>]
[--query <value>]
[--profile <value>]
[--region <value>]
[--version <value>]
[--color <value>]
[--no-sign-request]
[--ca-bundle <value>]
[--cli-read-timeout <value>]
[--cli-connect-timeout <value>]

Options

--name (string) The name of the build

--build-version (string) The version of the build

--build-root (string) The path to the directory containing the build to upload

--server-sdk-version (string) The version of the GameLift server SDK used to create the game server

--operating-system (string) The operating system the build runs on

Global Options

--debug (boolean)

Turn on debug logging.

--endpoint-url (string)

Override command's default URL with the given URL.

--no-verify-ssl (boolean)

By default, the AWS CLI uses SSL when communicating with AWS services. For each SSL connection, the AWS CLI will verify SSL certificates. This option overrides the default behavior of verifying SSL certificates.

--no-paginate (boolean)

Disable automatic pagination.

--output (string)

The formatting style for command output.

  • json
  • text
  • table

--query (string)

A JMESPath query to use in filtering the response data.

--profile (string)

Use a specific profile from your credential file.

--region (string)

The region to use. Overrides config/env settings.

--version (string)

Display the version of this tool.

--color (string)

Turn on/off color output.

  • on
  • off
  • auto

--no-sign-request (boolean)

Do not sign requests. Credentials will not be loaded if this argument is provided.

--ca-bundle (string)

The CA certificate bundle to use when verifying SSL certificates. Overrides config/env settings.

--cli-read-timeout (int)

The maximum socket read time in seconds. If the value is set to 0, the socket read will be blocking and not timeout. The default value is 60 seconds.

--cli-connect-timeout (int)

The maximum socket connect time in seconds. If the value is set to 0, the socket connect will be blocking and not timeout. The default value is 60 seconds.

Examples

Note

To use the following examples, you must have the AWS CLI installed and configured. See the Getting started guide in the AWS CLI User Guide for more information.

Unless otherwise stated, all examples have unix-like quotation rules. These examples will need to be adapted to your terminal's quoting rules. See Using quotation marks with strings in the AWS CLI User Guide .

Example1: To upload a Linux game server build

The following upload-build example uploads Linux game server build files from a file directory to the GameLift service and creates a build resource.

aws gamelift upload-build \
    --name MegaFrogRaceServer.NA \
    --build-version 2.0.1 \
    --build-root ~/MegaFrogRace_Server/release-na \
    --operating-system AMAZON_LINUX_2
    --server-sdk-version 4.0.2

Output:

Uploading ~/MegaFrogRace_Server/release-na:  16.0 KiB / 74.6 KiB (21.45%)
Uploading ~/MegaFrogRace_Server/release-na:  32.0 KiB / 74.6 KiB (42.89%)
Uploading ~/MegaFrogRace_Server/release-na:  48.0 KiB / 74.6 KiB (64.34%)
Uploading ~/MegaFrogRace_Server/release-na:  64.0 KiB / 74.6 KiB (85.79%)
Uploading ~/MegaFrogRace_Server/release-na:  74.6 KiB / 74.6 KiB (100.00%)
Successfully uploaded ~/MegaFrogRace_Server/release-na to AWS GameLift
Build ID: build-a1b2c3d4-5678-90ab-cdef-EXAMPLE11111

Example2: To upload a Windows game server build

The following upload-build example uploads Windows game server build files from a directory to the GameLift service and creates a build record.

aws gamelift upload-build \
    --name MegaFrogRaceServer.NA \
    --build-version 2.0.1 \
    --build-root C:\MegaFrogRace_Server\release-na \
    --operating-system WINDOWS_2012
    --server-sdk-version 4.0.2

Output:

Uploading C:\MegaFrogRace_Server\release-na:  16.0 KiB / 74.6 KiB (21.45%)
Uploading C:\MegaFrogRace_Server\release-na:  32.0 KiB / 74.6 KiB (42.89%)
Uploading C:\MegaFrogRace_Server\release-na:  48.0 KiB / 74.6 KiB (64.34%)
Uploading C:\MegaFrogRace_Server\release-na:  64.0 KiB / 74.6 KiB (85.79%)
Uploading C:\MegaFrogRace_Server\release-na:  74.6 KiB / 74.6 KiB (100.00%)
Successfully uploaded C:\MegaFrogRace_Server\release-na to AWS GameLift
Build ID: build-a1b2c3d4-5678-90ab-cdef-EXAMPLE11111

For more information, see Upload a Custom Server Build to GameLift in the Amazon GameLift Developer Guide.