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Amazon GameLift Service
API Reference (API Version 2015-10-01)

FleetCapacity

Information about the fleet's capacity. Fleet capacity is measured in EC2 instances. By default, new fleets have a capacity of one instance, but can be updated as needed. The maximum number of instances for a fleet is determined by the fleet's instance type.

Fleet-related operations include:

Contents

Note

In the following list, the required parameters are described first.

FleetId

Unique identifier for a fleet.

Type: String

Pattern: ^fleet-\S+

Required: No

InstanceCounts

Current status of fleet capacity.

Type: EC2InstanceCounts object

Required: No

InstanceType

Name of an EC2 instance type that is supported in Amazon GameLift. A fleet instance type determines the computing resources of each instance in the fleet, including CPU, memory, storage, and networking capacity. Amazon GameLift supports the following EC2 instance types. See Amazon EC2 Instance Types for detailed descriptions.

Type: String

Valid Values: t2.micro | t2.small | t2.medium | t2.large | c3.large | c3.xlarge | c3.2xlarge | c3.4xlarge | c3.8xlarge | c4.large | c4.xlarge | c4.2xlarge | c4.4xlarge | c4.8xlarge | r3.large | r3.xlarge | r3.2xlarge | r3.4xlarge | r3.8xlarge | r4.large | r4.xlarge | r4.2xlarge | r4.4xlarge | r4.8xlarge | r4.16xlarge | m3.medium | m3.large | m3.xlarge | m3.2xlarge | m4.large | m4.xlarge | m4.2xlarge | m4.4xlarge | m4.10xlarge

Required: No

See Also

For more information about using this API in one of the language-specific AWS SDKs, see the following:

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