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Amazon GameLift Service
API Reference (API Version 2015-10-01)

MatchedPlayerSession

Represents a new player session that is created as a result of a successful FlexMatch match. A successful match automatically creates new player sessions for every player ID in the original matchmaking request.

When players connect to the match's game session, they must include both player ID and player session ID in order to claim their assigned player slot.

Contents

Note

In the following list, the required parameters are described first.

PlayerId

Unique identifier for a player

Type: String

Length Constraints: Minimum length of 1. Maximum length of 1024.

Required: No

PlayerSessionId

Unique identifier for a player session

Type: String

Pattern: ^psess-\S+

Required: No

See Also

For more information about using this API in one of the language-specific AWS SDKs, see the following:

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