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Amazon GameLift Service
API Reference (API Version 2015-10-01)

ServerProcess

A set of instructions for launching server processes on each instance in a fleet. Each instruction set identifies the location of the server executable, optional launch parameters, and the number of server processes with this configuration to maintain concurrently on the instance. Server process configurations make up a fleet's RuntimeConfiguration .

Contents

Note

In the following list, the required parameters are described first.

ConcurrentExecutions

Number of server processes using this configuration to run concurrently on an instance.

Type: Integer

Valid Range: Minimum value of 1.

Required: Yes

LaunchPath

Location of the server executable in a game build. All game builds are installed on instances at the root : for Windows instances C:\game, and for Linux instances /local/game. A Windows game build with an executable file located at MyGame\latest\server.exe must have a launch path of "C:\game\MyGame\latest\server.exe". A Linux game build with an executable file located at MyGame/latest/server.exe must have a launch path of "/local/game/MyGame/latest/server.exe".

Type: String

Length Constraints: Minimum length of 1. Maximum length of 1024.

Required: Yes

Parameters

Optional list of parameters to pass to the server executable on launch.

Type: String

Length Constraints: Minimum length of 1. Maximum length of 1024.

Required: No

See Also

For more information about using this API in one of the language-specific AWS SDKs, see the following:

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