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Amazon GameLift Service
API Reference (API Version 2015-10-01)

UpdateGameSession

Updates game session properties. This includes the session name, maximum player count, protection policy, which controls whether or not an active game session can be terminated during a scale-down event, and the player session creation policy, which controls whether or not new players can join the session. To update a game session, specify the game session ID and the values you want to change. If successful, an updated GameSession object is returned.

Game-session-related operations include:

Request Syntax

{
   "GameSessionId": "string",
   "MaximumPlayerSessionCount": number,
   "Name": "string",
   "PlayerSessionCreationPolicy": "string",
   "ProtectionPolicy": "string"
}

Request Parameters

For information about the parameters that are common to all actions, see Common Parameters.

The request accepts the following data in JSON format.

Note

In the following list, the required parameters are described first.

GameSessionId

Unique identifier for the game session to update.

Type: String

Length Constraints: Minimum length of 1. Maximum length of 256.

Pattern: [a-zA-Z0-9:/-]+

Required: Yes

MaximumPlayerSessionCount

Maximum number of players that can be connected simultaneously to the game session.

Type: Integer

Valid Range: Minimum value of 0.

Required: No

Name

Descriptive label that is associated with a game session. Session names do not need to be unique.

Type: String

Length Constraints: Minimum length of 1. Maximum length of 1024.

Required: No

PlayerSessionCreationPolicy

Policy determining whether or not the game session accepts new players.

Type: String

Valid Values: ACCEPT_ALL | DENY_ALL

Required: No

ProtectionPolicy

Game session protection policy to apply to this game session only.

  • NoProtection -- The game session can be terminated during a scale-down event.

  • FullProtection -- If the game session is in an ACTIVE status, it cannot be terminated during a scale-down event.

Type: String

Valid Values: NoProtection | FullProtection

Required: No

Response Syntax

{
   "GameSession": { 
      "CreationTime": number,
      "CreatorId": "string",
      "CurrentPlayerSessionCount": number,
      "FleetId": "string",
      "GameProperties": [ 
         { 
            "Key": "string",
            "Value": "string"
         }
      ],
      "GameSessionData": "string",
      "GameSessionId": "string",
      "IpAddress": "string",
      "MaximumPlayerSessionCount": number,
      "Name": "string",
      "PlayerSessionCreationPolicy": "string",
      "Port": number,
      "Status": "string",
      "TerminationTime": number
   }
}

Response Elements

If the action is successful, the service sends back an HTTP 200 response.

The following data is returned in JSON format by the service.

GameSession

Object that contains the updated game session metadata.

Type: GameSession object

Errors

For information about the errors that are common to all actions, see Common Errors.

ConflictException

The requested operation would cause a conflict with the current state of a service resource associated with the request. Resolve the conflict before retrying this request.

HTTP Status Code: 400

InternalServiceException

The service encountered an unrecoverable internal failure while processing the request. Clients can retry such requests immediately or after a waiting period.

HTTP Status Code: 500

InvalidGameSessionStatusException

The requested operation would cause a conflict with the current state of a resource associated with the request and/or the game instance. Resolve the conflict before retrying.

HTTP Status Code: 400

InvalidRequestException

One or more parameter values in the request are invalid. Correct the invalid parameter values before retrying.

HTTP Status Code: 400

NotFoundException

A service resource associated with the request could not be found. Clients should not retry such requests.

HTTP Status Code: 400

UnauthorizedException

The client failed authentication. Clients should not retry such requests.

HTTP Status Code: 400

See Also

For more information about using this API in one of the language-specific AWS SDKs, see the following: