EntityContextBus.h File Reference
Open 3D Engine (O3DE), the successor to Lumberyard, is now available in Developer Preview. Download O3DE or visit the AWS Game Tech blog to learn more. |
Header file for buses that dispatch and receive events from an entity context. More...
Classes |
|
class | AzFramework::SliceInstantiationTicket |
Identifies an asynchronous slice instantiation request.
More...
|
|
class | AzFramework::EntityContextRequests |
Interface for
AzFramework::EntityContextRequestBus
, which is the EBus that makes requests to a given entity context.
More...
|
|
class | AzFramework::EntityContextEvents |
Interface for the
AzFramework::EntityContextEventBus
, which is the EBus that dispatches notification events from the global entity context.
More...
|
|
class | AzFramework::EntityIdContextQueries |
Interface for
AzFramework::EntityIdContextQueryBus
, which is the EBus that queries an entity about its context.
More...
|
|
class | AzFramework::SliceInstantiationResults |
Interface for
AzFramework::SliceInstantiationResultBus
, which enables you to receive results regarding your slice instantiation requests.
More...
|
|
Namespaces |
|
AZ | |
AzFramework | |
AZStd | |
Typedefs |
|
using | AzFramework::EntityContextId = AZ::Uuid |
Unique ID for an entity context.
More...
|
|
using | AzFramework::EntityContextRequestBus = AZ::EBus < EntityContextRequests > |
The EBus for requests to the entity context.
More...
|
|
using | AzFramework::EntityContextEventBus = AZ::EBus < EntityContextEvents > |
The EBus for entity context events.
More...
|
|
using | AzFramework::EntityIdContextQueryBus = AZ::EBus < EntityIdContextQueries > |
The EBus for querying an entity about its context.
More...
|
|
using | AzFramework::SliceInstantiationResultBus = AZ::EBus < SliceInstantiationResults > |
The EBus that notifies you about the results of your slice instantiation requests.
More...
|
|
Detailed Description
Header file for buses that dispatch and receive events from an entity context.
Entity contexts are collections of entities. Examples of entity contexts are the editor context, game context, a custom context, and so on.