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C++ API Reference (Version 1.10)

AZ::Entity Member List

This is the complete list of members for AZ::Entity, including all inherited members.

Activate()AZ::Entityvirtual
AddComponent(Component *component)AZ::Entity
AZ_CLASS_ALLOCATOR(Entity, SystemAllocator, 0)AZ::Entity
AZ_RTTI(AZ::Entity, "{75651658-8663-478D-9090-2432DFCAFA44}")AZ::Entity
CanAddRemoveComponents() constAZ::Entityprotected
ComponentArrayType typedefAZ::Entity
CreateComponent(Args &&... args)AZ::Entityinline
CreateComponent(const Uuid &componentTypeId)AZ::Entity
Deactivate()AZ::Entityvirtual
DependencySort(ComponentArrayType &components)AZ::Entityprotectedstatic
DependencySortResult enum nameAZ::Entity
DSR_CYCLIC_DEPENDENCY enum valueAZ::Entity
DSR_MISSING_REQUIRED enum valueAZ::Entity
DSR_OK enum valueAZ::Entity
Entity(const char *name=nullptr)AZ::Entity
Entity(const EntityId &id, const char *name=nullptr)AZ::Entity
ES_ACTIVATING enum valueAZ::Entity
ES_ACTIVE enum valueAZ::Entity
ES_CONSTRUCTED enum valueAZ::Entity
ES_DEACTIVATING enum valueAZ::Entity
ES_INIT enum valueAZ::Entity
ES_INITIALIZING enum valueAZ::Entity
EvaluateDependencies()AZ::Entity
FindComponent(ComponentId id) constAZ::Entity
FindComponent(const Uuid &typeId) constAZ::Entity
FindComponent(ComponentId id) constAZ::Entityinline
FindComponent() constAZ::Entityinline
FindComponents(const Uuid &typeId) constAZ::Entity
FindComponents() constAZ::Entityinline
GetComponents() constAZ::Entityinline
GetId() constAZ::Entityinline
GetLocalMachineId()AZ::Entitystatic
GetName() constAZ::Entityinline
GetState() constAZ::Entityinline
Init()AZ::Entityvirtual
InvalidateDependencies()AZ::Entityinline
m_componentsAZ::Entityprotected
m_idAZ::Entityprotected
m_isDependencyReadyAZ::Entityprotected
m_nameAZ::Entityprotected
m_stateAZ::Entityprotected
m_transformAZ::Entityprotected
MakeId()AZ::Entitystatic
OnNameChanged() constAZ::Entityprotected
Reflect(ReflectContext *reflection)AZ::Entitystatic
RemoveComponent(Component *component)AZ::Entity
s_machineIdAZ::Entityprotectedstatic
SetId(const EntityId &id)AZ::Entity
SetLocalMachineId(AZ::u32 machineId)AZ::Entitystatic
SetName(AZStd::string name)AZ::Entityinline
State enum nameAZ::Entity
~Entity()AZ::Entityvirtual