Menu
Lumberyard
C++ API Reference (Version 1.10)

Deprecated List

Open 3D Engine (O3DE), the successor to Lumberyard, is now available in Developer Preview. Download O3DE or visit the AWS Game Tech blog to learn more.

Member AZ::ComponentApplication::AddRequiredSystemComponents ( AZ::Entity *systemEntity)
Use GetRequiredSystemComponents() instead.
Member AZ::TransformInterface::GetRotationEulerRadians ()
Use GetLocalRotation() instead.
Member AZ::TransformInterface::GetRotationQuaternion ()
Use GetLocalRotationQuaternion() instead.
Member AZ::TransformInterface::GetRotationX ()
Use GetLocalRotation() instead.
Member AZ::TransformInterface::GetRotationY ()
Use GetLocalRotation() instead.
Member AZ::TransformInterface::GetRotationZ ()
Use GetLocalRotation() instead.
Member AZ::TransformInterface::GetScale ()
Use GetLocalScale() instead.
Member AZ::TransformInterface::GetScaleX ()
Use GetLocalScale() instead.
Member AZ::TransformInterface::GetScaleY ()
Use GetLocalScale() instead.
Member AZ::TransformInterface::GetScaleZ ()
Use GetLocalScale() instead.
Member AZ::TransformInterface::RotateByX (float)
Use RotateAroundLocalX() instead.
Member AZ::TransformInterface::RotateByY (float)
Use RotateAroundLocalY() instead.
Member AZ::TransformInterface::RotateByZ (float)
Use RotateAroundLocalZ() instead.
Member AZ::TransformInterface::SetRotation (const AZ::Vector3 &)
Use SetLocalRotation() instead.
Member AZ::TransformInterface::SetRotationQuaternion (const AZ::Quaternion &)
Use SetLocalRotationQuaternion() instead.
Member AZ::TransformInterface::SetRotationX (float)
Use SetLocalRotation() instead.
Member AZ::TransformInterface::SetRotationY (float)
Use SetLocalRotation() instead.
Member AZ::TransformInterface::SetRotationZ (float)
Use SetLocalRotation() instead.
Member AZ::TransformInterface::SetScale (const AZ::Vector3 &)
Use SetLocalScale() instead.
Member AZ::TransformInterface::SetScaleX (float)
Use SetLocalScaleX() instead.
Member AZ::TransformInterface::SetScaleY (float)
Use SetLocalScaleY() instead.
Member AZ::TransformInterface::SetScaleZ (float)
Use SetLocalScaleZ() instead.