Menu
Lumberyard
Getting Started Guide (Version 1.11)

Adding a Distance Mesh

You can create an enclosed feel to your level by adding a distance mesh. This fills in the empty area in the distance by blocking the view with large industrial structures. This also serves to enclose the game play area.

To add a distance mesh

  1. In the Asset Browser, navigate to slices/GSG/.

    Drag maze_distance_structure.slice into your viewport.

  2. Move the large wall and buildings to the left of the maze's entrance.

    Adjust the structure so that the walls touch the hillsides on both ends.

    It should look similar to the following image.

  3. (Optional) You can add even more details and visual interest. Experiment with adding the following assets:

    • Additional pipes and steam leaks.

    • Vines that dangle from the walls: slices/GSG/maze_ivy_01.slice.

    • Crates in the maze path.

    • Destroyed robots: Game/Objects/BrokenRobots.

    • Any interesting object, decals, and particles that you find in the asset library.

    Have fun!

  4. Press Ctrl+S to save your level.

  5. Press Ctrl+G to play your level. When you are ready to exit, press Esc.

Next: 10: Lighting the Environment