AWS Tools for Windows PowerShell
Command Reference

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Synopsis

Calls the Amazon GameLift Service CreateGameSession API operation.

Syntax

New-GMLGameSession
-Name <String>
-AliasId <String>
-CreatorId <String>
-FleetId <String>
-GameProperty <GameProperty[]>
-GameSessionData <String>
-GameSessionId <String>
-IdempotencyToken <String>
-Location <String>
-MaximumPlayerSessionCount <Int32>
-Select <String>
-PassThru <SwitchParameter>
-Force <SwitchParameter>
-ClientConfig <AmazonGameLiftConfig>

Description

Creates a multiplayer game session for players in a specific fleet location. This operation prompts an available server process to start a game session and retrieves connection information for the new game session. As an alternative, consider using the Amazon GameLift game session placement feature with StartGameSessionPlacement , which uses the FleetIQ algorithm and queues to optimize the placement process. When creating a game session, you specify exactly where you want to place it and provide a set of game session configuration settings. The target fleet must be in ACTIVE status. You can use this operation in the following ways:
  • To create a game session on an instance in a fleet's home Region, provide a fleet or alias ID along with your game session configuration.
  • To create a game session on an instance in a fleet's remote location, provide a fleet or alias ID and a location name, along with your game session configuration.
  • To create a game session on an instance in an Anywhere fleet, specify the fleet's custom location.
If successful, Amazon GameLift initiates a workflow to start a new game session and returns a GameSession object containing the game session configuration and status. When the game session status is ACTIVE, it is updated with connection information and you can create player sessions for the game session. By default, newly created game sessions are open to new players. You can restrict new player access by using UpdateGameSession to change the game session's player session creation policy. Amazon GameLift retains logs for active for 14 days. To access the logs, call GetGameSessionLogUrl to download the log files. Available in Amazon GameLift Local.Learn moreStart a game sessionAll APIs by task

Parameters

-AliasId <String>
A unique identifier for the alias associated with the fleet to create a game session in. You can use either the alias ID or ARN value. Each request must reference either a fleet ID or alias ID, but not both.
Required?False
Position?Named
Accept pipeline input?True (ByPropertyName)
-ClientConfig <AmazonGameLiftConfig>
Amazon.PowerShell.Cmdlets.GML.AmazonGameLiftClientCmdlet.ClientConfig
Required?False
Position?Named
Accept pipeline input?True (ByPropertyName)
-CreatorId <String>
A unique identifier for a player or entity creating the game session. If you add a resource creation limit policy to a fleet, the CreateGameSession operation requires a CreatorId. Amazon GameLift limits the number of game session creation requests with the same CreatorId in a specified time period.If you your fleet doesn't have a resource creation limit policy and you provide a CreatorId in your CreateGameSession requests, Amazon GameLift limits requests to one request per CreatorId per second.To not limit CreateGameSession requests with the same CreatorId, don't provide a CreatorId in your CreateGameSession request.
Required?False
Position?Named
Accept pipeline input?True (ByPropertyName)
-FleetId <String>
A unique identifier for the fleet to create a game session in. You can use either the fleet ID or ARN value. Each request must reference either a fleet ID or alias ID, but not both.
Required?False
Position?Named
Accept pipeline input?True (ByPropertyName)
This parameter overrides confirmation prompts to force the cmdlet to continue its operation. This parameter should always be used with caution.
Required?False
Position?Named
Accept pipeline input?True (ByPropertyName)
-GameProperty <GameProperty[]>
A set of key-value pairs that can store custom data in a game session. For example: {"Key": "difficulty", "Value": "novice"}. For an example, see Create a game session with custom properties.
Required?False
Position?Named
Accept pipeline input?True (ByPropertyName)
AliasesGameProperties
-GameSessionData <String>
A set of custom game session properties, formatted as a single string value. This data is passed to a game server process with a request to start a new game session (see Start a Game Session).
Required?False
Position?Named
Accept pipeline input?True (ByPropertyName)
-GameSessionId <String>
This parameter is deprecated. Use IdempotencyToken instead.Custom string that uniquely identifies a request for a new game session. Maximum token length is 48 characters. If provided, this string is included in the new game session's ID.
Required?False
Position?Named
Accept pipeline input?True (ByPropertyName)
-IdempotencyToken <String>
Custom string that uniquely identifies the new game session request. This is useful for ensuring that game session requests with the same idempotency token are processed only once. Subsequent requests with the same string return the original GameSession object, with an updated status. Maximum token length is 48 characters. If provided, this string is included in the new game session's ID. A game session ARN has the following format: arn:aws:gamelift:<region>::gamesession/<fleet ID>/<custom ID string or idempotency token>. Idempotency tokens remain in use for 30 days after a game session has ended; game session objects are retained for this time period and then deleted.
Required?False
Position?Named
Accept pipeline input?True (ByPropertyName)
-Location <String>
A fleet's remote location to place the new game session in. If this parameter is not set, the new game session is placed in the fleet's home Region. Specify a remote location with an Amazon Web Services Region code such as us-west-2. When using an Anywhere fleet, this parameter is required and must be set to the Anywhere fleet's custom location.
Required?False
Position?Named
Accept pipeline input?True (ByPropertyName)
-MaximumPlayerSessionCount <Int32>
The maximum number of players that can be connected simultaneously to the game session.
Required?True
Position?Named
Accept pipeline input?True (ByPropertyName)
-Name <String>
A descriptive label that is associated with a game session. Session names do not need to be unique.
Required?False
Position?1
Accept pipeline input?True (ByValue, ByPropertyName)
-PassThru <SwitchParameter>
Changes the cmdlet behavior to return the value passed to the Name parameter. The -PassThru parameter is deprecated, use -Select '^Name' instead. This parameter will be removed in a future version.
Required?False
Position?Named
Accept pipeline input?True (ByPropertyName)
-Select <String>
Use the -Select parameter to control the cmdlet output. The default value is 'GameSession'. Specifying -Select '*' will result in the cmdlet returning the whole service response (Amazon.GameLift.Model.CreateGameSessionResponse). Specifying the name of a property of type Amazon.GameLift.Model.CreateGameSessionResponse will result in that property being returned. Specifying -Select '^ParameterName' will result in the cmdlet returning the selected cmdlet parameter value.
Required?False
Position?Named
Accept pipeline input?True (ByPropertyName)

Common Credential and Region Parameters

-AccessKey <String>
The AWS access key for the user account. This can be a temporary access key if the corresponding session token is supplied to the -SessionToken parameter.
Required?False
Position?Named
Accept pipeline input?True (ByPropertyName)
AliasesAK
-Credential <AWSCredentials>
An AWSCredentials object instance containing access and secret key information, and optionally a token for session-based credentials.
Required?False
Position?Named
Accept pipeline input?True (ByValue, ByPropertyName)
-EndpointUrl <String>
The endpoint to make the call against.Note: This parameter is primarily for internal AWS use and is not required/should not be specified for normal usage. The cmdlets normally determine which endpoint to call based on the region specified to the -Region parameter or set as default in the shell (via Set-DefaultAWSRegion). Only specify this parameter if you must direct the call to a specific custom endpoint.
Required?False
Position?Named
Accept pipeline input?True (ByPropertyName)
-NetworkCredential <PSCredential>
Used with SAML-based authentication when ProfileName references a SAML role profile. Contains the network credentials to be supplied during authentication with the configured identity provider's endpoint. This parameter is not required if the user's default network identity can or should be used during authentication.
Required?False
Position?Named
Accept pipeline input?True (ByValue, ByPropertyName)
-ProfileLocation <String>
Used to specify the name and location of the ini-format credential file (shared with the AWS CLI and other AWS SDKs)If this optional parameter is omitted this cmdlet will search the encrypted credential file used by the AWS SDK for .NET and AWS Toolkit for Visual Studio first. If the profile is not found then the cmdlet will search in the ini-format credential file at the default location: (user's home directory)\.aws\credentials.If this parameter is specified then this cmdlet will only search the ini-format credential file at the location given.As the current folder can vary in a shell or during script execution it is advised that you use specify a fully qualified path instead of a relative path.
Required?False
Position?Named
Accept pipeline input?True (ByPropertyName)
AliasesAWSProfilesLocation, ProfilesLocation
-ProfileName <String>
The user-defined name of an AWS credentials or SAML-based role profile containing credential information. The profile is expected to be found in the secure credential file shared with the AWS SDK for .NET and AWS Toolkit for Visual Studio. You can also specify the name of a profile stored in the .ini-format credential file used with the AWS CLI and other AWS SDKs.
Required?False
Position?Named
Accept pipeline input?True (ByPropertyName)
AliasesStoredCredentials, AWSProfileName
-Region <Object>
The system name of an AWS region or an AWSRegion instance. This governs the endpoint that will be used when calling service operations. Note that the AWS resources referenced in a call are usually region-specific.
Required?False
Position?Named
Accept pipeline input?True (ByPropertyName)
AliasesRegionToCall
-SecretKey <String>
The AWS secret key for the user account. This can be a temporary secret key if the corresponding session token is supplied to the -SessionToken parameter.
Required?False
Position?Named
Accept pipeline input?True (ByPropertyName)
AliasesSK, SecretAccessKey
-SessionToken <String>
The session token if the access and secret keys are temporary session-based credentials.
Required?False
Position?Named
Accept pipeline input?True (ByPropertyName)
AliasesST

Outputs

This cmdlet returns an Amazon.GameLift.Model.GameSession object. The service call response (type Amazon.GameLift.Model.CreateGameSessionResponse) can also be referenced from properties attached to the cmdlet entry in the $AWSHistory stack.

Supported Version

AWS Tools for PowerShell: 2.x.y.z