Class: Aws::GameLift::Types::UpdateRuntimeConfigurationInput
- Inherits:
-
Struct
- Object
- Struct
- Aws::GameLift::Types::UpdateRuntimeConfigurationInput
- Defined in:
- gems/aws-sdk-gamelift/lib/aws-sdk-gamelift/types.rb
Overview
Constant Summary collapse
- SENSITIVE =
[]
Instance Attribute Summary collapse
-
#fleet_id ⇒ String
A unique identifier for the fleet to update runtime configuration for.
-
#runtime_configuration ⇒ Types::RuntimeConfiguration
Instructions for launching server processes on each instance in the fleet.
Instance Attribute Details
#fleet_id ⇒ String
A unique identifier for the fleet to update runtime configuration for. You can use either the fleet ID or ARN value.
9438 9439 9440 9441 9442 9443 |
# File 'gems/aws-sdk-gamelift/lib/aws-sdk-gamelift/types.rb', line 9438 class UpdateRuntimeConfigurationInput < Struct.new( :fleet_id, :runtime_configuration) SENSITIVE = [] include Aws::Structure end |
#runtime_configuration ⇒ Types::RuntimeConfiguration
Instructions for launching server processes on each instance in the fleet. Server processes run either a custom game build executable or a Realtime Servers script. The runtime configuration lists the types of server processes to run on an instance, how to launch them, and the number of processes to run concurrently.
9438 9439 9440 9441 9442 9443 |
# File 'gems/aws-sdk-gamelift/lib/aws-sdk-gamelift/types.rb', line 9438 class UpdateRuntimeConfigurationInput < Struct.new( :fleet_id, :runtime_configuration) SENSITIVE = [] include Aws::Structure end |