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Current resource utilization statistics in a specified fleet or location. The location value might refer to a fleet's remote location or its home region.
Namespace: Amazon.GameLift.Model
Assembly: AWSSDK.GameLift.dll
Version: 3.x.y.z
public class FleetUtilization
The FleetUtilization type exposes the following members
Name | Description | |
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FleetUtilization() |
Name | Type | Description | |
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ActiveGameSessionCount | System.Int32 |
Gets and sets the property ActiveGameSessionCount. The number of active game sessions that are currently being hosted across all instances in the fleet location. |
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ActiveServerProcessCount | System.Int32 |
Gets and sets the property ActiveServerProcessCount.
The number of server processes in |
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CurrentPlayerSessionCount | System.Int32 |
Gets and sets the property CurrentPlayerSessionCount. The number of active player sessions that are currently being hosted across all instances in the fleet location. |
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FleetArn | System.String |
Gets and sets the property FleetArn.
The Amazon Resource Name (ARN)
that is assigned to a Amazon GameLift fleet resource and uniquely identifies it. ARNs
are unique across all Regions. Format is |
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FleetId | System.String |
Gets and sets the property FleetId. A unique identifier for the fleet associated with the location. |
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Location | System.String |
Gets and sets the property Location.
The fleet location for the fleet utilization information, expressed as an Amazon Web
Services Region code, such as |
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MaximumPlayerSessionCount | System.Int32 |
Gets and sets the property MaximumPlayerSessionCount. The maximum number of players allowed across all game sessions that are currently being hosted across all instances in the fleet location. |
.NET:
Supported in: 8.0 and newer, Core 3.1
.NET Standard:
Supported in: 2.0
.NET Framework:
Supported in: 4.5 and newer, 3.5