AWS SDK Version 3 for .NET
API Reference

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Constants used for properties of type EventCode.

Inheritance Hierarchy

System.Object
  Amazon.Runtime.ConstantClass
    Amazon.GameLift.EventCode

Namespace: Amazon.GameLift
Assembly: AWSSDK.GameLift.dll
Version: 3.x.y.z

Syntax

C#
public class EventCode : ConstantClass

The EventCode type exposes the following members

Constructors

NameDescription
Public Method EventCode(string)

This constant constructor does not need to be called if the constant you are attempting to use is already defined as a static instance of this class. This constructor should be used to construct constants that are not defined as statics, for instance if attempting to use a feature that is newer than the current version of the SDK.

Properties

NameTypeDescription
Public Property Value System.String Inherited from Amazon.Runtime.ConstantClass.

Methods

Note:

Asynchronous operations (methods ending with Async) in the table below are for .NET 4.5 or higher. For .NET 3.5 the SDK follows the standard naming convention of BeginMethodName and EndMethodName to indicate asynchronous operations - these method pairs are not shown in the table below.

NameDescription
Public Method Static Method FindValue(string)

Finds the constant for the unique value.

Fields

NameTypeDescription
Field Static Field FLEET_ACTIVATION_FAILED Amazon.GameLift.EventCode

Constant FLEET_ACTIVATION_FAILED for EventCode

Field Static Field FLEET_ACTIVATION_FAILED_NO_INSTANCES Amazon.GameLift.EventCode

Constant FLEET_ACTIVATION_FAILED_NO_INSTANCES for EventCode

Field Static Field FLEET_BINARY_DOWNLOAD_FAILED Amazon.GameLift.EventCode

Constant FLEET_BINARY_DOWNLOAD_FAILED for EventCode

Field Static Field FLEET_CREATED Amazon.GameLift.EventCode

Constant FLEET_CREATED for EventCode

Field Static Field FLEET_CREATION_EXTRACTING_BUILD Amazon.GameLift.EventCode

Constant FLEET_CREATION_EXTRACTING_BUILD for EventCode

Field Static Field FLEET_CREATION_RUNNING_INSTALLER Amazon.GameLift.EventCode

Constant FLEET_CREATION_RUNNING_INSTALLER for EventCode

Field Static Field FLEET_CREATION_VALIDATING_RUNTIME_CONFIG Amazon.GameLift.EventCode

Constant FLEET_CREATION_VALIDATING_RUNTIME_CONFIG for EventCode

Field Static Field FLEET_DELETED Amazon.GameLift.EventCode

Constant FLEET_DELETED for EventCode

Field Static Field FLEET_INITIALIZATION_FAILED Amazon.GameLift.EventCode

Constant FLEET_INITIALIZATION_FAILED for EventCode

Field Static Field FLEET_NEW_GAME_SESSION_PROTECTION_POLICY_UPDATED Amazon.GameLift.EventCode

Constant FLEET_NEW_GAME_SESSION_PROTECTION_POLICY_UPDATED for EventCode

Field Static Field FLEET_SCALING_EVENT Amazon.GameLift.EventCode

Constant FLEET_SCALING_EVENT for EventCode

Field Static Field FLEET_STATE_ACTIVATING Amazon.GameLift.EventCode

Constant FLEET_STATE_ACTIVATING for EventCode

Field Static Field FLEET_STATE_ACTIVE Amazon.GameLift.EventCode

Constant FLEET_STATE_ACTIVE for EventCode

Field Static Field FLEET_STATE_BUILDING Amazon.GameLift.EventCode

Constant FLEET_STATE_BUILDING for EventCode

Field Static Field FLEET_STATE_DOWNLOADING Amazon.GameLift.EventCode

Constant FLEET_STATE_DOWNLOADING for EventCode

Field Static Field FLEET_STATE_ERROR Amazon.GameLift.EventCode

Constant FLEET_STATE_ERROR for EventCode

Field Static Field FLEET_STATE_VALIDATING Amazon.GameLift.EventCode

Constant FLEET_STATE_VALIDATING for EventCode

Field Static Field FLEET_VALIDATION_EXECUTABLE_RUNTIME_FAILURE Amazon.GameLift.EventCode

Constant FLEET_VALIDATION_EXECUTABLE_RUNTIME_FAILURE for EventCode

Field Static Field FLEET_VALIDATION_LAUNCH_PATH_NOT_FOUND Amazon.GameLift.EventCode

Constant FLEET_VALIDATION_LAUNCH_PATH_NOT_FOUND for EventCode

Field Static Field FLEET_VALIDATION_TIMED_OUT Amazon.GameLift.EventCode

Constant FLEET_VALIDATION_TIMED_OUT for EventCode

Field Static Field FLEET_VPC_PEERING_DELETED Amazon.GameLift.EventCode

Constant FLEET_VPC_PEERING_DELETED for EventCode

Field Static Field FLEET_VPC_PEERING_FAILED Amazon.GameLift.EventCode

Constant FLEET_VPC_PEERING_FAILED for EventCode

Field Static Field FLEET_VPC_PEERING_SUCCEEDED Amazon.GameLift.EventCode

Constant FLEET_VPC_PEERING_SUCCEEDED for EventCode

Field Static Field GAME_SESSION_ACTIVATION_TIMEOUT Amazon.GameLift.EventCode

Constant GAME_SESSION_ACTIVATION_TIMEOUT for EventCode

Field Static Field GENERIC_EVENT Amazon.GameLift.EventCode

Constant GENERIC_EVENT for EventCode

Field Static Field SERVER_PROCESS_CRASHED Amazon.GameLift.EventCode

Constant SERVER_PROCESS_CRASHED for EventCode

Field Static Field SERVER_PROCESS_FORCE_TERMINATED Amazon.GameLift.EventCode

Constant SERVER_PROCESS_FORCE_TERMINATED for EventCode

Field Static Field SERVER_PROCESS_INVALID_PATH Amazon.GameLift.EventCode

Constant SERVER_PROCESS_INVALID_PATH for EventCode

Field Static Field SERVER_PROCESS_PROCESS_EXIT_TIMEOUT Amazon.GameLift.EventCode

Constant SERVER_PROCESS_PROCESS_EXIT_TIMEOUT for EventCode

Field Static Field SERVER_PROCESS_PROCESS_READY_TIMEOUT Amazon.GameLift.EventCode

Constant SERVER_PROCESS_PROCESS_READY_TIMEOUT for EventCode

Field Static Field SERVER_PROCESS_SDK_INITIALIZATION_TIMEOUT Amazon.GameLift.EventCode

Constant SERVER_PROCESS_SDK_INITIALIZATION_TIMEOUT for EventCode

Field Static Field SERVER_PROCESS_TERMINATED_UNHEALTHY Amazon.GameLift.EventCode

Constant SERVER_PROCESS_TERMINATED_UNHEALTHY for EventCode

Version Information

.NET Standard:
Supported in: 1.3

.NET Framework:
Supported in: 4.5, 4.0, 3.5

Portable Class Library:
Supported in: Windows Store Apps
Supported in: Windows Phone 8.1
Supported in: Xamarin Android
Supported in: Xamarin iOS (Unified)
Supported in: Xamarin.Forms