AWS SDK Version 3 for .NET
API Reference

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Information about the fleet's capacity. Fleet capacity is measured in EC2 instances. By default, new fleets have a capacity of one instance, but can be updated as needed. The maximum number of instances for a fleet is determined by the fleet's instance type.

Fleet-related operations include:

Inheritance Hierarchy

System.Object
  Amazon.GameLift.Model.FleetCapacity

Namespace: Amazon.GameLift.Model
Assembly: AWSSDK.GameLift.dll
Version: 3.x.y.z

Syntax

C#
public class FleetCapacity

The FleetCapacity type exposes the following members

Constructors

NameDescription
Public Method FleetCapacity()

Properties

NameTypeDescription
Public Property FleetId System.String

Gets and sets the property FleetId.

Unique identifier for a fleet.

Public Property InstanceCounts Amazon.GameLift.Model.EC2InstanceCounts

Gets and sets the property InstanceCounts.

Current status of fleet capacity.

Public Property InstanceType Amazon.GameLift.EC2InstanceType

Gets and sets the property InstanceType.

Name of an EC2 instance type that is supported in Amazon GameLift. A fleet instance type determines the computing resources of each instance in the fleet, including CPU, memory, storage, and networking capacity. Amazon GameLift supports the following EC2 instance types. See Amazon EC2 Instance Types for detailed descriptions.

Version Information

.NET Standard:
Supported in: 1.3

.NET Framework:
Supported in: 4.5, 4.0, 3.5

Portable Class Library:
Supported in: Windows Store Apps
Supported in: Windows Phone 8.1
Supported in: Xamarin Android
Supported in: Xamarin iOS (Unified)
Supported in: Xamarin.Forms