AWS SDK Version 3 for .NET
API Reference

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Set of rule statements, used with FlexMatch, that determine how to build a certain kind of player match. Each rule set describes a type of group to be created and defines the parameters for acceptable player matches. Rule sets are used in MatchmakingConfiguration objects.

A rule set may define the following elements for a match. For detailed information and examples showing how to construct a rule set, see Create Matchmaking Rules for Your Game.

Inheritance Hierarchy

System.Object
  Amazon.GameLift.Model.MatchmakingRuleSet

Namespace: Amazon.GameLift.Model
Assembly: AWSSDK.GameLift.dll
Version: 3.x.y.z

Syntax

C#
public class MatchmakingRuleSet

The MatchmakingRuleSet type exposes the following members

Constructors

NameDescription
Public Method MatchmakingRuleSet()

Properties

NameTypeDescription
Public Property CreationTime System.DateTime

Gets and sets the property CreationTime.

Time stamp indicating when this data object was created. Format is a number expressed in Unix time as milliseconds (for example "1469498468.057").

Public Property RuleSetBody System.String

Gets and sets the property RuleSetBody.

Collection of matchmaking rules, formatted as a JSON string. (Note that comments14 are not allowed in JSON, but most elements support a description field.)

Public Property RuleSetName System.String

Gets and sets the property RuleSetName.

Unique identifier for a matchmaking rule set

Version Information

.NET Standard:
Supported in: 1.3

.NET Framework:
Supported in: 4.5, 4.0, 3.5

Portable Class Library:
Supported in: Windows Store Apps
Supported in: Windows Phone 8.1
Supported in: Xamarin Android
Supported in: Xamarin iOS (Unified)
Supported in: Xamarin.Forms