AWS SDK Version 3 for .NET
API Reference

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Container for the parameters to the UpdateGameSessionQueue operation. Updates settings for a game session queue, which determines how new game session requests in the queue are processed. To update settings, specify the queue name to be updated and provide the new settings. When updating destinations, provide a complete list of destinations.

Queue-related operations include:

Inheritance Hierarchy

System.Object
  Amazon.Runtime.AmazonWebServiceRequest
    Amazon.GameLift.AmazonGameLiftRequest
      Amazon.GameLift.Model.UpdateGameSessionQueueRequest

Namespace: Amazon.GameLift.Model
Assembly: AWSSDK.GameLift.dll
Version: 3.x.y.z

Syntax

C#
public class UpdateGameSessionQueueRequest : AmazonGameLiftRequest
         IAmazonWebServiceRequest

The UpdateGameSessionQueueRequest type exposes the following members

Constructors

Properties

NameTypeDescription
Public Property Destinations System.Collections.Generic.List<Amazon.GameLift.Model.GameSessionQueueDestination>

Gets and sets the property Destinations.

List of fleets that can be used to fulfill game session placement requests in the queue. Fleets are identified by either a fleet ARN or a fleet alias ARN. Destinations are listed in default preference order. When updating this list, provide a complete list of destinations.

Public Property Name System.String

Gets and sets the property Name.

Descriptive label that is associated with game session queue. Queue names must be unique within each region.

Public Property PlayerLatencyPolicies System.Collections.Generic.List<Amazon.GameLift.Model.PlayerLatencyPolicy>

Gets and sets the property PlayerLatencyPolicies.

Collection of latency policies to apply when processing game sessions placement requests with player latency information. Multiple policies are evaluated in order of the maximum latency value, starting with the lowest latency values. With just one policy, it is enforced at the start of the game session placement for the duration period. With multiple policies, each policy is enforced consecutively for its duration period. For example, a queue might enforce a 60-second policy followed by a 120-second policy, and then no policy for the remainder of the placement. When updating policies, provide a complete collection of policies.

Public Property TimeoutInSeconds System.Int32

Gets and sets the property TimeoutInSeconds.

Maximum time, in seconds, that a new game session placement request remains in the queue. When a request exceeds this time, the game session placement changes to a TIMED_OUT status.

Version Information

.NET Standard:
Supported in: 1.3

.NET Framework:
Supported in: 4.5, 4.0, 3.5

Portable Class Library:
Supported in: Windows Store Apps
Supported in: Windows Phone 8.1
Supported in: Xamarin Android
Supported in: Xamarin iOS (Unified)
Supported in: Xamarin.Forms