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Container for the parameters to the GetInstanceAccess operation. Requests authorization to remotely connect to an instance in an Amazon GameLift managed fleet. Use this operation to connect to instances with game servers that use Amazon GameLift server SDK 4.x or earlier. To connect to instances with game servers that use server SDK 5.x or later, call GetComputeAccess.
To request access to an instance, specify IDs for the instance and the fleet it belongs to. You can retrieve instance IDs for a fleet by calling DescribeInstances with the fleet ID.
If successful, this operation returns an IP address and credentials. The returned credentials match the operating system of the instance, as follows:
For a Windows instance: returns a user name and secret (password) for use with a Windows Remote Desktop client.
For a Linux instance: returns a user name and secret (RSA private key) for use with
an SSH client. You must save the secret to a .pem
file. If you're using the
CLI, see the example
Get credentials for a Linux instance for tips on automatically saving the secret
to a .pem
file.
Learn more
Remotely connect to fleet instances
Related actions
Namespace: Amazon.GameLift.Model
Assembly: AWSSDK.GameLift.dll
Version: 3.x.y.z
public class GetInstanceAccessRequest : AmazonGameLiftRequest IAmazonWebServiceRequest
The GetInstanceAccessRequest type exposes the following members
Name | Description | |
---|---|---|
GetInstanceAccessRequest() |
Name | Type | Description | |
---|---|---|---|
FleetId | System.String |
Gets and sets the property FleetId.
A unique identifier for the fleet that contains the instance you want to access. You
can request access to instances in EC2 fleets with the following statuses:
You can access fleets in |
|
InstanceId | System.String |
Gets and sets the property InstanceId. A unique identifier for the instance you want to access. You can access an instance in any status. |
.NET:
Supported in: 8.0 and newer, Core 3.1
.NET Standard:
Supported in: 2.0
.NET Framework:
Supported in: 4.5 and newer, 3.5