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Class: Aws::Glue::Types::Condition

Inherits:
Struct
  • Object
show all
Defined in:
(unknown)

Overview

Note:

When passing Condition as input to an Aws::Client method, you can use a vanilla Hash:

{
  logical_operator: "EQUALS", # accepts EQUALS
  job_name: "NameString",
  state: "STARTING", # accepts STARTING, RUNNING, STOPPING, STOPPED, SUCCEEDED, FAILED
}

Defines a condition under which a trigger fires.

Instance Attribute Summary collapse

Instance Attribute Details

#job_nameString

The name of the job in question.

Returns:

  • (String)

    The name of the job in question.

#logical_operatorString

A logical operator.

Possible values:

  • EQUALS

Returns:

  • (String)

    A logical operator.

#stateString

The condition state.

Possible values:

  • STARTING
  • RUNNING
  • STOPPING
  • STOPPED
  • SUCCEEDED
  • FAILED

Returns:

  • (String)

    The condition state.