Interface CfnFleet.ResourceCreationLimitPolicyProperty

All Superinterfaces:
software.amazon.jsii.JsiiSerializable
All Known Implementing Classes:
CfnFleet.ResourceCreationLimitPolicyProperty.Jsii$Proxy
Enclosing class:
CfnFleet

@Stability(Stable) public static interface CfnFleet.ResourceCreationLimitPolicyProperty extends software.amazon.jsii.JsiiSerializable
A policy that limits the number of game sessions a player can create on the same fleet.

This optional policy gives game owners control over how players can consume available game server resources. A resource creation policy makes the following statement: "An individual player can create a maximum number of new game sessions within a specified time period".

The policy is evaluated when a player tries to create a new game session. For example, assume you have a policy of 10 new game sessions and a time period of 60 minutes. On receiving a CreateGameSession request, Amazon GameLift checks that the player (identified by CreatorId ) has created fewer than 10 game sessions in the past 60 minutes.

Example:

 // The code below shows an example of how to instantiate this type.
 // The values are placeholders you should change.
 import software.amazon.awscdk.services.gamelift.*;
 ResourceCreationLimitPolicyProperty resourceCreationLimitPolicyProperty = ResourceCreationLimitPolicyProperty.builder()
         .newGameSessionsPerCreator(123)
         .policyPeriodInMinutes(123)
         .build();
 

See Also: