> **Experimental**
>
> `@aws-cdk/aws-gamelift-alpha` is an [**experimental**](/stability) (alpha) package: its API may change in any release, without a major version bump.
# IScript

Your configuration and custom game logic for use with Realtime Servers.

Realtime Servers are provided by GameLift to use instead of a custom-built game server.
You configure Realtime Servers for your game clients by creating a script using JavaScript,
and add custom game logic as appropriate to host game sessions for your players.
You upload the Realtime script to the GameLift service in the Regions where you plan to set up fleets.

Extends: IScript
Extends: IResource, IGrantable
Implemented by: Script, ScriptBase

- Stability: [Experimental](/cdk/api/stability.html)
- Source: [`lib/script.ts`](https://github.com/aws/aws-cdk/blob/v2.275.0-alpha.0/packages/@aws-cdk/aws-gamelift-alpha/lib/script.ts#L21)

## Properties

- `env`: [ResourceEnvironment](/cdk/api/v2/docs/aws-cdk-lib.interfaces.ResourceEnvironment.html) — The environment this resource belongs to.

  For resources that are created and managed in a Stack (those created by
  creating new class instances like `new Role()`, `new Bucket()`, etc.), this
  is always the same as the environment of the stack they belong to.

  For referenced resources (those obtained from referencing methods like
  `Role.fromRoleArn()`, `Bucket.fromBucketName()`, etc.), they might be
  different than the stack they were imported into.

- `grantPrincipal`: [IPrincipal](/cdk/api/v2/docs/aws-cdk-lib.aws_iam.IPrincipal.html) — The principal to grant permissions to.

- `node`: [Node](/cdk/api/v2/docs/constructs.Node.html) — The tree node.

- `scriptArn`: string — The ARN of the realtime server script.

- `scriptId`: string — The Identifier of the realtime server script.

- `stack`: [Stack](/cdk/api/v2/docs/aws-cdk-lib.Stack.html) — The stack in which this resource is defined.

## Methods

- `applyRemovalPolicy(policy: RemovalPolicy): void` — Apply the given removal policy to this resource.

  The Removal Policy controls what happens to this resource when it stops
  being managed by CloudFormation, either because you've removed it from the
  CDK application or because you've made a change that requires the resource
  to be replaced.

  The resource can be deleted (`RemovalPolicy.DESTROY`), or left in your AWS
  account for data recovery and cleanup later (`RemovalPolicy.RETAIN`).

- `with(...mixins: IMixin[]): IConstruct` — Applies one or more mixins to this construct.

  Mixins are applied in order. The list of constructs is captured at the
  start of the call, so constructs added by a mixin will not be visited.

  **Parameters**

  - `mixins` — The mixins to apply.

  **Returns:** This construct for chaining
