Interface IBuild
(experimental) Your custom-built game server software that runs on GameLift and hosts game sessions for your players.
Inherited Members
Namespace: Amazon.CDK.AWS.GameLift.Alpha
Assembly: Amazon.CDK.AWS.GameLift.Alpha.dll
Syntax (csharp)
public interface IBuild : IResource, IGrantable
Syntax (vb)
Public Interface IBuild
Inherits IResource, IConstruct, IDependable, IGrantable
Remarks
A game build represents the set of files that run your game server on a particular operating system. You can have many different builds, such as for different flavors of your game. The game build must be integrated with the GameLift service. You upload game build files to the GameLift service in the Regions where you plan to set up fleets.
Stability: Experimental
See: https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-build-cli-uploading.html
Synopsis
Properties
BuildArn | (experimental) The ARN of the build. |
BuildId | (experimental) The Identifier of the build. |
Properties
BuildArn
(experimental) The ARN of the build.
string BuildArn { get; }
Property Value
System.String
Remarks
Stability: Experimental
Attribute: true
BuildId
(experimental) The Identifier of the build.
string BuildId { get; }
Property Value
System.String
Remarks
Stability: Experimental
Attribute: true