Show / Hide Table of Contents

Interface IBuildFleet

(experimental) Represents a GameLift Fleet used to run a custom game build.

Inherited Members
IFleet.Grant(IGrantable, params string[])
IFleet.Metric(string, IMetricOptions)
IFleet.MetricActiveInstances(IMetricOptions)
IFleet.MetricDesiredInstances(IMetricOptions)
IFleet.MetricIdleInstances(IMetricOptions)
IFleet.MetricInstanceInterruptions(IMetricOptions)
IFleet.MetricMaxInstances(IMetricOptions)
IFleet.MetricMinInstances(IMetricOptions)
IFleet.MetricPercentIdleInstances(IMetricOptions)
IFleet.FleetArn
IFleet.FleetId
IResource.ApplyRemovalPolicy(RemovalPolicy)
IResource.Stack
IEnvironmentAware.Env
IGrantable.GrantPrincipal
IGameSessionQueueDestination.ResourceArnForDestination
Namespace: Amazon.CDK.AWS.GameLift.Alpha
Assembly: Amazon.CDK.AWS.GameLift.Alpha.dll
Syntax (csharp)
public interface IBuildFleet : IFleet, IResource, IConstruct, IDependable, IEnvironmentAware, IGrantable, IGameSessionQueueDestination
Syntax (vb)
Public Interface IBuildFleet Inherits IFleet, IResource, IConstruct, IDependable, IEnvironmentAware, IGrantable, IGameSessionQueueDestination
Remarks

Stability: Experimental

Synopsis

Back to top Generated by DocFX