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Class CfnGameSessionQueue.PlayerLatencyPolicyProperty

The queue setting that determines the highest latency allowed for individual players when placing a game session.

Inheritance
object
CfnGameSessionQueue.PlayerLatencyPolicyProperty
Implements
CfnGameSessionQueue.IPlayerLatencyPolicyProperty
Inherited Members
object.GetType()
object.MemberwiseClone()
object.ToString()
object.Equals(object)
object.Equals(object, object)
object.ReferenceEquals(object, object)
object.GetHashCode()
Namespace: Amazon.CDK.AWS.GameLift
Assembly: Amazon.CDK.Lib.dll
Syntax (csharp)
public class CfnGameSessionQueue.PlayerLatencyPolicyProperty : CfnGameSessionQueue.IPlayerLatencyPolicyProperty
Syntax (vb)
Public Class CfnGameSessionQueue.PlayerLatencyPolicyProperty Implements CfnGameSessionQueue.IPlayerLatencyPolicyProperty
Remarks

When a latency policy is in force, a game session cannot be placed with any fleet in a Region where a player reports latency higher than the cap. Latency policies are only enforced when the placement request contains player latency information.

See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gamelift-gamesessionqueue-playerlatencypolicy.html

ExampleMetadata: fixture=_generated

Examples
// The code below shows an example of how to instantiate this type.
             // The values are placeholders you should change.
             using Amazon.CDK.AWS.GameLift;

             var playerLatencyPolicyProperty = new PlayerLatencyPolicyProperty {
                 MaximumIndividualPlayerLatencyMilliseconds = 123,
                 PolicyDurationSeconds = 123
             };

Synopsis

Constructors

PlayerLatencyPolicyProperty()

The queue setting that determines the highest latency allowed for individual players when placing a game session.

Properties

MaximumIndividualPlayerLatencyMilliseconds

The maximum latency value that is allowed for any player, in milliseconds.

PolicyDurationSeconds

The length of time, in seconds, that the policy is enforced while placing a new game session.

Constructors

PlayerLatencyPolicyProperty()

The queue setting that determines the highest latency allowed for individual players when placing a game session.

public PlayerLatencyPolicyProperty()
Remarks

When a latency policy is in force, a game session cannot be placed with any fleet in a Region where a player reports latency higher than the cap. Latency policies are only enforced when the placement request contains player latency information.

See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gamelift-gamesessionqueue-playerlatencypolicy.html

ExampleMetadata: fixture=_generated

Examples
// The code below shows an example of how to instantiate this type.
             // The values are placeholders you should change.
             using Amazon.CDK.AWS.GameLift;

             var playerLatencyPolicyProperty = new PlayerLatencyPolicyProperty {
                 MaximumIndividualPlayerLatencyMilliseconds = 123,
                 PolicyDurationSeconds = 123
             };

Properties

MaximumIndividualPlayerLatencyMilliseconds

The maximum latency value that is allowed for any player, in milliseconds.

public double? MaximumIndividualPlayerLatencyMilliseconds { get; set; }
Property Value

double?

Remarks

All policies must have a value set for this property.

See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gamelift-gamesessionqueue-playerlatencypolicy.html#cfn-gamelift-gamesessionqueue-playerlatencypolicy-maximumindividualplayerlatencymilliseconds

PolicyDurationSeconds

The length of time, in seconds, that the policy is enforced while placing a new game session.

public double? PolicyDurationSeconds { get; set; }
Property Value

double?

Remarks

A null value for this property means that the policy is enforced until the queue times out.

See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gamelift-gamesessionqueue-playerlatencypolicy.html#cfn-gamelift-gamesessionqueue-playerlatencypolicy-policydurationseconds

Implements

CfnGameSessionQueue.IPlayerLatencyPolicyProperty
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