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[ aws . gamelift ]

register-compute

Description

Registers a compute resource to an Amazon GameLift Anywhere fleet. With Anywhere fleets you can incorporate your own computing hardware into an Amazon GameLift game hosting solution.

To register a compute to a fleet, give the compute a name (must be unique within the fleet) and specify the compute resource's DNS name or IP address. Provide the Anywhere fleet ID and a fleet location to associate with the compute being registered. You can optionally include the path to a TLS certificate on the compute resource.

If successful, this operation returns the compute details, including an Amazon GameLift SDK endpoint. Game server processes that run on the compute use this endpoint to communicate with the Amazon GameLift service. Each server process includes the SDK endpoint in its call to the Amazon GameLift server SDK action InitSDK() .

Learn more

See also: AWS API Documentation

Synopsis

  register-compute
--fleet-id <value>
--compute-name <value>
[--certificate-path <value>]
[--dns-name <value>]
[--ip-address <value>]
[--location <value>]
[--cli-input-json <value>]
[--generate-cli-skeleton <value>]
[--debug]
[--endpoint-url <value>]
[--no-verify-ssl]
[--no-paginate]
[--output <value>]
[--query <value>]
[--profile <value>]
[--region <value>]
[--version <value>]
[--color <value>]
[--no-sign-request]
[--ca-bundle <value>]
[--cli-read-timeout <value>]
[--cli-connect-timeout <value>]

Options

--fleet-id (string)

A unique identifier for the fleet to register the compute to. You can use either the fleet ID or ARN value.

--compute-name (string)

A descriptive label for the compute resource.

--certificate-path (string)

The path to a TLS certificate on your compute resource. Amazon GameLift doesn't validate the path and certificate.

--dns-name (string)

The DNS name of the compute resource. Amazon GameLift requires either a DNS name or IP address.

--ip-address (string)

The IP address of the compute resource. Amazon GameLift requires either a DNS name or IP address.

--location (string)

The name of a custom location to associate with the compute resource being registered.

--cli-input-json (string) Performs service operation based on the JSON string provided. The JSON string follows the format provided by --generate-cli-skeleton. If other arguments are provided on the command line, the CLI values will override the JSON-provided values. It is not possible to pass arbitrary binary values using a JSON-provided value as the string will be taken literally.

--generate-cli-skeleton (string) Prints a JSON skeleton to standard output without sending an API request. If provided with no value or the value input, prints a sample input JSON that can be used as an argument for --cli-input-json. If provided with the value output, it validates the command inputs and returns a sample output JSON for that command.

Global Options

--debug (boolean)

Turn on debug logging.

--endpoint-url (string)

Override command's default URL with the given URL.

--no-verify-ssl (boolean)

By default, the AWS CLI uses SSL when communicating with AWS services. For each SSL connection, the AWS CLI will verify SSL certificates. This option overrides the default behavior of verifying SSL certificates.

--no-paginate (boolean)

Disable automatic pagination.

--output (string)

The formatting style for command output.

  • json
  • text
  • table

--query (string)

A JMESPath query to use in filtering the response data.

--profile (string)

Use a specific profile from your credential file.

--region (string)

The region to use. Overrides config/env settings.

--version (string)

Display the version of this tool.

--color (string)

Turn on/off color output.

  • on
  • off
  • auto

--no-sign-request (boolean)

Do not sign requests. Credentials will not be loaded if this argument is provided.

--ca-bundle (string)

The CA certificate bundle to use when verifying SSL certificates. Overrides config/env settings.

--cli-read-timeout (int)

The maximum socket read time in seconds. If the value is set to 0, the socket read will be blocking and not timeout. The default value is 60 seconds.

--cli-connect-timeout (int)

The maximum socket connect time in seconds. If the value is set to 0, the socket connect will be blocking and not timeout. The default value is 60 seconds.

Output

Compute -> (structure)

The details of the compute resource you registered.

FleetId -> (string)

A unique identifier for the fleet that the compute belongs to.

FleetArn -> (string)

The Amazon Resource Name (ARN) of the fleet that the compute belongs to.

ComputeName -> (string)

A descriptive label for the compute resource. For instances in a managed EC2 fleet, the compute name is an instance ID.

ComputeArn -> (string)

The ARN that is assigned to a compute resource and uniquely identifies it. ARNs are unique across locations. Instances in managed EC2 fleets are not assigned a ComputeARN.

IpAddress -> (string)

The IP address of a compute resource. Amazon GameLift requires a DNS name or IP address for a compute.

DnsName -> (string)

The DNS name of a compute resource. Amazon GameLift requires a DNS name or IP address for a compute.

ComputeStatus -> (string)

Current status of the compute. A compute must have an ACTIVE status to host game sessions.

Location -> (string)

The name of the custom location you added to the fleet that this compute resource resides in.

CreationTime -> (timestamp)

A time stamp indicating when this data object was created. Format is a number expressed in Unix time as milliseconds (for example "1469498468.057" ).

OperatingSystem -> (string)

The type of operating system on the compute resource.

Type -> (string)

The Amazon EC2 instance type that the fleet uses. For registered computes in an Amazon GameLift Anywhere fleet, this property is empty.

GameLiftServiceSdkEndpoint -> (string)

The Amazon GameLift SDK endpoint connection for a registered compute resource in an Anywhere fleet. The game servers on the compute use this endpoint to connect to the Amazon GameLift service.