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Render Blender wedges from a CSV file on Deadline Cloud - Deadline Cloud

Render Blender wedges from a CSV file on Deadline Cloud

The blender_wedge_from_csv job bundle on the GitHub website renders a wedge from a CSV file. A wedge is a set of look-development variations of the same Blender scene, with one image for each variation. Choose the bundle when a spreadsheet defines your job's task list: wedge variations and shot lists, simulation parameter sweeps, per-asset QC checks, and similar structured data that doesn't fit a numeric frame range.

The bundle includes a pre-submission hook that expands the CSV into the job's task parameters at submission time, so each CSV row becomes one task on the farm. The CSV is the artist-facing interface, and the hook translates it into Open Job Description task parameters with no template editing for each wedge. The hook is bundle-local: it travels with the job in hooks.yaml and applies only to submissions of the bundle.

The bundle requires the Deadline Cloud CLI version 0.58.0 or later with PyYAML available to python3, a queue with a conda queue environment that provides the blender package, and bundle hooks enabled once per workstation:

deadline config set settings.allow_bundle_hooks true

Submit from the bundle directory. The CLI asks for confirmation before running the bundle's hooks:

deadline bundle submit .

To wedge your own values, edit wedges.csv, or keep multiple CSVs and pass one with -p WedgeCsvFile=/path/to/my_wedges.csv. The README covers the combination expression that pairs CSV columns into tasks, running the expansion locally, and the security model for bundle hooks. For workstation-wide hooks, see Enforce fixed license limits with a Deadline Cloud submission hook. For a frame-range Blender render, see Render Blender scenes on Deadline Cloud.