Render Autodesk Maya scenes on Deadline Cloud
The
maya_cli_renderRender command. It runs one task per frame using an Open Job
Description parameter space and restricts execution to Linux workers through
host requirements.
The bundle includes a sample scene with falling gears that uses the
Bullet physics plugin, along with instructions for creating similar scenes.
The
maya_arnold_ass_export_rendermayapy and writes per-frame Arnold .ass
files, then a render step distributes per-frame kick tasks
across workers. Job attachments automatically synchronizes the exported
.ass files from the export worker to the render workers.
To run these bundles, your queue needs Maya available through a queue
environment. The
maya
conda recipesmaya-mtoa recipes also provide the
kick binary used by the export-and-render pipeline.
Submit the bundle:
deadline bundle gui-submit maya_cli_render/
For an example that exports .ass files from Maya and renders
them in a single job, use:
deadline bundle submit maya_arnold_ass_export_render/ \ -p MayaSceneFile=path-to-scene.ma\ -p Frames=1-100 \ -p OutputDir=path-for-outputs
For more information about job bundles, see Open Job Description (OpenJD) templates for Deadline Cloud.