Supported submitters
The following sections guide you through the steps to launch the available Deadline Cloud submitter plugins.
Note
Unreal Engine: The Unreal Engine submitter is not included in the standard installer and requires a separate setup process.
For installation instructions, see the Unreal Engine Submitter Setup Guide
| Software | Supported versions | Windows installer | Linux installer | MacOS (arm64) installer |
|---|---|---|---|---|
| Adobe After Effects | 2024 - 2025 | Included | Not included | Included |
| Autodesk 3ds Max | 2024 - 2026 | Included | Not included | Not included |
| Autodesk Arnold for Cinema 4D | 4.8.4.1 | Included | Not included | Included |
| Autodesk Arnold for Maya | 7.1 - 7.4 | Included | Included | Included |
| Autodesk Maya | 2023 - 2026 | Included | Included | Included |
| Autodesk VRED | 2025 - 2026 | Included | Not included | Not included |
| Blender | 3.6 - 4.5 | Included | Included | Included |
| Chaos V-Ray for Maya | 6 - 7 | Included | Included | Included |
| Foundry Nuke | 15 - 16 | Included | Included | Included |
| KeyShot Studio | 2023 - 2025 | Included | Not included | Included |
| Maxon Cinema 4D | 2024 - 2026 | Included | Not included | Included |
| Maxon Redshift for Maya | 2025-2026 | Included | Included | Included |
| SideFX Houdini | 19.5 - 21.0 | Included | Included | Included |
For mnore detailed instructions on how to use the submitters and troubleshoot issues, see the
AWS Deadline Cloud integrations user guide
Adobe After Effects
To launch the Deadline Cloud submitter in Adobe After Effects
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Open After Effects.
Note
If you performed a system install of the Deadline Cloud submitter, run After Effects as Admin.
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Update the following settings:
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For Windows, choose Edit > Preferences > Scripting & Expressions, and then choose Allow scripts to write files and access networks.
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For macOS, choose After Effects > Settings > Scripting & Expressions, and then choose Allow scripts to write files and access networks.
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Choose Allow scripts to write files and access networks.
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Restart After Effects.
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To open Deadline Cloud submitter:
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On a system install, select Window, then choose DeadlineCloudSubmitter.jsx.
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On a user install, choose File > Scripts > Run Script File, and then locate and select DeadlineCloudSubmitter.jsx.
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To use the After Effects submitter
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Choose Open render queue on the submitter panel.
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Add a composition to your render queue and set up the render settings, output module, and output path.
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Choose Refresh on the submitter panel.
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Choose your composition from the list and then choose Submit. You can choose Refresh again when you add or remove compositions from your render queue.
You can dock the submitter into the side panels by choosing the top right corner of the submitter and dropping it in any highlighted section in After Effects.
Autodesk 3ds Max
To launch the Deadline Cloud submitter in Autodesk 3ds Max
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Open Autodesk 3ds Max.
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From the menu, choose AWS Deadline, and then choose Submit to Deadline Cloud.
Autodesk VRED
To launch the Deadline Cloud submitter in Autodesk VRED
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Open VRED Professional.
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Choose Edit > Preferences.
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In the Preferences window, select General Settings, and then choose Script.
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Verify the Enable Python Sandbox option is not selected.
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In the Script section, add the following text to the end of the section:
from DeadlineCloudForVRED import DeadlineCloudForVRED DeadlineCloudForVRED() -
Choose Save.
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Restart VRED Professional. When VRED opens, the Deadline Cloud button displays in the menu bar.
To use the Deadline Cloud submitter in Autodesk VRED
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Open an Autodesk VRED scene file.
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To launch the submitter, from the menu bar, choose Deadline Cloud, and then choose Submit to Deadline Cloud.
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If you are not already authenticated in the Deadline Cloud submitter, the Credentials Status shows as NEEDS_LOGIN.
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Choose Login.
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In the login browser window, log in with your user credentials.
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Choose Allow. You are now logged in and the Credentials Status shows as AUTHENTICATED.
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In the Submit to Deadline Cloud dialog box, configure your settings, including the render settings in the Job-specific settings tab.
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To submit your render to Deadline Cloud, choose Submit.
Blender
To launch the Deadline Cloud submitter in Blender
Note
Support for Blender is provided using the conda environment for service-managed fleets. For more information, see Default conda queue environment.
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Open Blender.
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In the Render menu, choose Submit to AWS Deadline Cloud.
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If you are prompted to install GUI dependencies, choose OK and the Deadline Cloud submitter dialog will appear shortly.
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If you are not already authenticated in the Deadline Cloud submitter, the Credentials Status shows as NEEDS_LOGIN.
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Choose Login. You will be prompted to log in with your user credentials in a browser.
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You are now logged in and the Credentials Status shows as AUTHENTICATED.
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Choose Submit.
Cinema 4D
To launch the Deadline Cloud submitter in Cinema 4D
Note
Support for Cinema 4D is provided using the conda environment for service-managed fleets. For more information, see Default conda queue environment.
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Open Cinema 4D.
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If prompted to install GUI components for AWS Deadline Cloud, complete the following steps:
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When the prompt displays, choose Yes, and wait for dependencies to install.
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Restart Cinema 4D to ensure the changes are applied.
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Choose Extensions > AWS Deadline Cloud Submitter.
Houdini
To launch the Deadline Cloud submitter in Houdini
Note
Support for Houdini is provided using the conda environment for service-managed fleets. For more information, see Default conda queue environment.
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Open Houdini.
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In the Network Editor, select the /out network.
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Open the context menu (right-click or press Tab) and search for
Deadline Cloud. -
Select the Deadline Cloud node and add it to your existing network with any ROP node as input.
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Select the Deadline Cloud node.
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If you are not already authenticated in the Deadline Cloud submitter, the Credentials Status shows as NEEDS_LOGIN.
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Choose Login. You will be prompted to log in with your user credentials in a browser.
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You are now logged in and the Credentials Status shows as AUTHENTICATED.
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Choose Submit.
KeyShot
To launch the Deadline Cloud submitter in KeyShot
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Open KeyShot.
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Choose Windows > Scripting console > Submit to AWS Deadline Cloud and Run.
There are two submission modes for the KeyShot submitter. Select the submission mode to open the submitter.
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Attach the scene BIP file and all external file references – The open scene file and all external files referenced in the BIP are included as job attachments.
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Attach only the scene BIP file – Only the open scene file is attached to the submission. Any external files referenced in the scene must be available to workers through network storage or another method.
Maya
To launch the Deadline Cloud submitter in Maya
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Open Maya.
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Set your project, and open a file that exists within the asset root directory.
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Choose Windows → Settings/Preferences → Plugin Manager.
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Search for DeadlineCloudSubmitter.
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To load the Deadline Cloud submitter plugin, select Loaded.
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If you are not already authenticated in the Deadline Cloud submitter, the Credentials Status shows as NEEDS_LOGIN.
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Choose Login.
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A login browser window displays. Log in with your user credentials.
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Choose Allow. You are now logged in and the Credentials Status shows as AUTHENTICATED.
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(Optional) To load the Deadline Cloud submitter plugin every time you open Maya, choose Auto-load.
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Select the Deadline Cloud shelf, then select the green button to launch the submitter.
Nuke
To launch the Deadline Cloud submitter in Nuke
Note
Support for Nuke is provided using the conda environment for service-managed fleets. For more information, see Default conda queue environment.
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Open Nuke.
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Open a Nuke script with dependencies that exist within the asset root directory.
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Choose AWS Deadline, and then choose Submit to Deadline Cloud to launch the submitter.
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If you are not already authenticated in the Deadline Cloud submitter, the Credentials Status shows as NEEDS_LOGIN.
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Choose Login.
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In the login browser window, log in with your user credentials.
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Choose Allow. You are now logged in and the Credentials Status shows as AUTHENTICATED.
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Choose Submit.