You can use the Amazon GameLift Servers console to work with games sessions and player sessions. For more information about game sessions and player sessions, see How players connect to games. The Amazon GameLift Servers console provides information and tools to help you investigate issues with your game sessions.
What you can do:
Explore game session and player session activity that is hosted on a specific fleet.
Look up game session activity for a specific player across multiple fleets.
Shut down a specific game session.
View game session detail
Game session and player session data is organized by the fleet that hosts the game session.
To access game session and player session information
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In the Amazon GameLift Servers console
, open the left navigation pane. Select a hosting solution type and open the Fleets page. For example: Hosting, Anywhere, Fleets
Hosting, Managed EC2, Fleets
Hosting, Managed containers, Fleets
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Each Fleets page displays the list of fleets for your currently selected AWS Region. Choose the fleet that you want to view game session data for.
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In the fleet's detail page, open the Game sessions tab. This tab lists all game sessions that were hosted on the fleet, along with summary information. You can adjust the table content as needed using the Preferences tool (see the
icon in the upper right corner of the table). Custom preferences are saved to your AWS account user and are automatically applied whenever you view this page.
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Choose a game session from the list to view additional information.
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If the game session includes player session data, choose View player sessions to open the player sessions lookup tool with the game session ID automatically filled in.
The Game sessions detail include the following information:
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Status – Game session status.
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Activating – The instance is initiating a game session.
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Active – A game session is running and available to receive players, depending on the session's player creation policy.
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Terminated – the game session has ended.
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ARN – The Amazon Resource Name of the game session.
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Name – Name generated for the game session.
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Location – The location that Amazon GameLift Servers hosted the game session in.
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Creation time – Date and time that Amazon GameLift Servers created the stream session.
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Ending time – Date and time that the game session ended.
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DNS name – The host name of the game session.
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IP address – IP address specified for the game session.
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Port – Port number used to connect to the game session.
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Creator ID – A unique identifier of the player that initiated the game session.
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Player session creation policy – Indicates if the game session is accepting new players.
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Game scaling protection policy – The type of game session protection to set on all new instances that Amazon GameLift Servers starts in the fleet.
Game data
Game property data, formatted as a string, to send to your game session on start.
Game properties
Game property data, formatted as key/value pairs, to send to your game session on start.
Matchmaking data
If the game session was created with FlexMatch, matchmaking data describes information about the matchmaking configuration and rule set. This includes each match's player attributes and team assignments. Data is in JSON format. For more information about FlexMatch matchmaking, see Build a matchmaker.