Integrating your Game Client for Amazon GameLift
The topics in this section describe the managed GameLift functionality that you can add to a game client or game service. A game client or service may need to handle the following tasks:
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Request information about active game sessions from the GameLift service.
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Join a player to an existing game session.
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Create a new game session and join players to it.
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Change metadata about an existing game session.
Adding GameLift to your multiplayer game client is Step 5 in the Get Started with Custom Servers. The following instructions assume that you've created an AWS account, generated a GameLift-enabled game server and uploaded it to GameLift, and used GameLift tools (such as the GameLift console) to create and configure a virtual fleet to host your game sessions. When adding GameLift to your game client, you must be able to provide AWS account credentials and specify a fleet to be used with the client.
For more information on how game clients interact with the GameLift service and game servers running on GameLift, see GameLift and game client/server interactions.