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Lumberyard
C++ API Reference (Version 1.10)

GameEntityContextBus.h File Reference

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Header file for buses that dispatch and receive events from the game entity context. More...

Classes

class AzFramework::GameEntityContextRequests
Interface for AzFramework::GameEntityContextRequestBus , which is the EBus that makes requests to the game entity context. More...
class AzFramework::GameEntityContextEvents
Interface for the AzFramework::GameEntityContextEventBus , which is the EBus that dispatches notification events from the game entity context. More...

Namespaces

AZ
AzFramework

Typedefs

using AzFramework::GameEntityContextRequestBus = AZ::EBus < GameEntityContextRequests >
The EBus for requests to the game entity context. More...
using AzFramework::GameEntityContextEventBus = AZ::EBus < GameEntityContextEvents >
The EBus for game entity context events. More...

Detailed Description

Header file for buses that dispatch and receive events from the game entity context.

The game entity context holds gameplay entities, as opposed to system entities, editor entities, and so on.