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Lumberyard
C++ API Reference (Version 1.10)

RTTI Directory Reference

Open 3D Engine (O3DE), the successor to Lumberyard, is now available in Developer Preview. Download O3DE or visit the AWS Game Tech blog to learn more.

Files

file BehaviorContext.h
Header file for the behavior context, which contains information about classes, methods, properties, enums, constants, and EBuses to enable Lumberyard to interact with objects during run time.
file ReflectContext.h
Header file for the reflection context and attribute base classes, which enable types to provide information about their contents.
file RTTI.h
Header file for AZ RTTI, which is a lightweight, user-defined run-time type information (RTTI) system with which you can determine the type of an object during run time.
file TypeInfo.h
Header file for AzTypeInfo , which uniquely describes a type so that it can be identified across Lumberyard modules and serialized into different contexts.