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Lumberyard
C++ API Reference (Version 1.10)

AZ::Edit::PropertyVisibility Namespace Reference

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Variables

static const AZ::Crc32 Show
Specifies that the property should be shown in Lumberyard Editor. More...
static const AZ::Crc32 ShowChildrenOnly
Specifies that only the child properties should be shown in Lumberyard Editor. More...
static const AZ::Crc32 Hide
Specifies that the property should be hidden in Lumberyard Editor. More...

Variable Documentation

Hide

const AZ::Crc32 AZ::Edit::PropertyVisibility::Hide
static

Specifies that the property should be hidden in Lumberyard Editor.

Example: The following example shows how to specify that the EditorEntityIconComponent should be hidden.

editContext->Class<EditorEntityIconComponent>( "EntityIcon" , "Edit-time entity icon in the Entity Inspector and Viewport" );
->Attribute( AZ::Edit::Attributes::HideIcon , true );

Show

const AZ::Crc32 AZ::Edit::PropertyVisibility::Show
static

Specifies that the property should be shown in Lumberyard Editor.

ShowChildrenOnly

const AZ::Crc32 AZ::Edit::PropertyVisibility::ShowChildrenOnly
static

Specifies that only the child properties should be shown in Lumberyard Editor.

Example: The following example shows how to specify that only child properties should be displayed for a ConstraintConfiguration .

editContext->Class<ConstraintConfiguration>( "Configuration" , "Constraint configuration" )