|
static const AZ::Crc32
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Show
|
|
Specifies that the property should be shown in Lumberyard Editor.
More...
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static const AZ::Crc32
|
ShowChildrenOnly
|
|
Specifies that only the child properties should be shown in Lumberyard Editor.
More...
|
|
static const AZ::Crc32
|
Hide
|
|
Specifies that the property should be hidden in Lumberyard Editor.
More...
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◆
Hide
const AZ::Crc32 AZ::Edit::PropertyVisibility::Hide
|
|
static
|
Specifies that the property should be hidden in Lumberyard Editor.
Example:
The following example shows how to specify that the
EditorEntityIconComponent
should be hidden.
editContext->Class<EditorEntityIconComponent>(
"EntityIcon"
,
"Edit-time entity icon in the Entity Inspector and Viewport"
);
◆
Show
const AZ::Crc32 AZ::Edit::PropertyVisibility::Show
|
|
static
|
Specifies that the property should be shown in Lumberyard Editor.
◆
ShowChildrenOnly
const AZ::Crc32 AZ::Edit::PropertyVisibility::ShowChildrenOnly
|
|
static
|
Specifies that only the child properties should be shown in Lumberyard Editor.
Example:
The following example shows how to specify that only child properties should be displayed for a
ConstraintConfiguration
.
editContext->Class<ConstraintConfiguration>(
"Configuration"
,
"Constraint configuration"
)
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