Developer Guide (Version 1.12)

Networking System

GridMate is Lumberyard's networking subsystem. GridMate is designed for efficient bandwidth usage and low-latency communications. You can synchronize objects over the network with GridMate's replica framework. GridMate's session management integrates with major online console services and lets you handle peer-to-peer and client-server topologies with host migration. GridMate also supports in-game achievements, leaderboards, and cloud-based saved games through third-party social services such as Steam. For an example of how to set up a multiplayer project, see Multiplayer Sample in the Amazon Lumberyard User Guide.

This section discusses the various components of, and setup requirements for, your Amazon Lumberyard game networking environment. For information about a diagnostic tool for networking, see Profiler.