Getting Started Guide (Version 1.15)

Adding the Particle Manager

This topic references tools and features that are legacy. If you want to use legacy tools in Lumberyard Editor, disable the CryEntity Removal gem using the Project Configurator or the command line. To learn more about legacy features, see the Amazon Lumberyard Legacy Reference.

Next you'll add the particle manager slice to the level. The particle manager activates a range of visual fx in the game such as shoot and hit effects. It significantly enhances the combat experience with the AI that you have placed in the level.

To add the Particle Manager slice

  1. In the Asset Browser, navigate to StarterGame\slices.

  2. Drag particle_manager.slice into the viewport.

  3. Press Ctrl+S to save your level.

  4. Press Ctrl+G to play your level.

    Shoot at the walls and at your sentries. Notice how weapon fire and hit FX now appear.

  5. To quit, press Esc.

Next: 6: Scripting Gameplay