Lumberyard
Getting Started Guide (Version 1.17)

Creating a Doorway Slice

In previous tutorials, you grouped entities to make a doorway group. In this tutorial, you learn how to save that group as a new slice.

To save the doorway group as a doorway slice

  1. In the perspective viewport or the Entity Outliner, right-click the Doorway_parent entity and then choose Create slice.

  2. In the Save As dialog box, navigate to StarterGame\slices\GSG, enter a name such as MyMaze_doorway.slice, and then click Save.

  3. Instantiate (place) the doorway slice: In the Asset Browser, navigate to StarterGame\Slices\GSG, and then select and drag the newly created MyMaze_doorway.slice into the viewport.

    You should now have two doorways in your level, similar to the following image.

  4. Press Ctrl+S to save your level.

Next: Instantiating Prebuilt Slices