Instantiating Prebuilt Slices - Lumberyard Getting Started Guide

Instantiating Prebuilt Slices

In this tutorial, you instantiate, or place, two previously created slices into the perspective viewport: the exterior maze walls and the interior maze walls.

  1. In the Asset Browser, navigate to the StarterGame\Slices\GSG directory, and then select and drag the Maze_Wall_Exterior.slice into the viewport.

  2. In the same StarterGame\Slices\GSG directory, select and drag the Maze_Wall_Interior.slice into the viewport.

  3. Press Ctrl+S to save your level.

Next: Aligning the Slices