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Legacy Reference

Importing Character Animations

You can easily import character animations using Geppetto. The character's skeleton needs to be part of the skeleton list before you can start importing animations. Have your character loaded in Geppetto before following the steps below.

To import character animations

  1. In Lumberyard Editor, click Tools, Geppetto.

  2. In Geppetto, in the Assets panel, expand Animations and select the animation to import. All unimported animations become unavailable.

  3. In the Properties panel, click Import.

    Note

    You may need to select Skeleton Alias in the menu in the event that the loaded character could not be matched to the skeleton alias.