Legacy Reference

Character Skeletons

Use the following procedure to add a character skeleton to the SkeletonList.xml file.

To add a character skeleton to the skeleton list

  1. In Lumberyard Editor, click Tools, Geppetto.

  2. In Geppetto, in the Assets panel, expand Compression (Animations) and click Skeleton List.

  3. In the Properties panel under Aliases, make sure the skeleton .chr file is in the list. If not, do the following:

    1. Click the number button next to Aliases and click Add.

    2. Click the folder icon next to the new entry, then select a suitable skeleton.

    3. Name the added skeleton alias - this name is used to refer to the skeleton.

Skeleton Aliases

This file provides a table that maps skeleton aliases used in the .animsettings file to skeleton file names. This file contains skeleton structure information that is needed during animation compression.

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