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Lumberyard
Legacy Reference

Maya Export Tools

Lumberyard Tools is a plugin for Autodesk Maya 2014, 2015, 2016, and 2017 that exports geometry, animated geometry, skinned geometry, and skeletons (joint hierarchies) from Maya into Lumberyard.

To install the Lumberyard Tools plugin

  1. Navigate to the Lumberyard root directory (\lumberyard\dev) and run Lumberyard Setup Assistant.

  2. On the Install plugins page, install Autodesk Maya.

Setting Time Working Units for Maya

We recommend that you use the NTSC (30 fps) setting for animations, but there are additional supported frame rates of 15 fps, 60 fps, 120 fps, and 240 fps.

To change time working units to NTSC

  1. In Maya, choose Window, Settings/Preferences, Preferences.

  2. In the Preferences dialog box, choose Settings.

  3. Under Working Units, we recommend that you choose NTSC (30fps), but NTSC Field (60fps) and Film (240fps) are also valid options.

  4. Choose Save.

Geometry Validation

Before export, the plugin validates your character geometry. Be sure to resolve any errors that are displayed in the Lumberyard Validation window. For each error listed, choose Focus for more information about the error, as displayed in the Transform Attributes panel of the Attribute Editor for Maya. Errors are displayed on red backgrounds and warnings are on yellow backgrounds.