Lumberyard
Legacy Reference

Exporting Materials

Use the following procedure to export materials.

Note

When exporting a multi-material with one of the sub-materials for your proxy collision, you must assign the proxy collision sub-material to MaterialID 1. This allows the proxy collision mesh to process correctly in Lumberyard.

To export materials

  1. In 3ds Max, choose the Utilities tab (hammer icon), and then choose More.

  2. In Utilities, double-click Lumberyard Exporter.

  3. In Materials, do one of the following:

    • To update 3ds Max material settings to match those used in the Lumberyard material .mtl file for the object, choose Sync Material.

    • To create a material .mtl file with settings that match those used for the 3ds Max material, choose Create Material.