Legacy Reference

Adding Scene Character Attachments

You can add attachments to characters by creating a bone attachment link. This is useful when your character is picking or moving objects and then placing them back in the scene.

The bone attachment link is controlled using the Link Object and Unlink Selection buttons in Lumberyard Editor. Keep the following in mind when adding character attachments for cutscenes:

  • Ensure the characters are properly named to prevent any errors when linking attachments.

  • The @ prefix for the Link Name is essential, and is used to identity the link as a bone attachment link.

  • Attachments do not need to be precisely placed as they can be adjusted after the link is created.

  • If the character has a skeletal mesh, pressing the Shift key displays the list of bones.

  • Once a link has been created, turn the Link Object button off.

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