Legacy Reference

The AWS Documentation website is getting a new look!
Try it now and let us know what you think. Switch to the new look >>

You can return to the original look by selecting English in the language selector above.

Object and Entity System

This topic references tools and features that are legacy. If you want to use legacy tools in Lumberyard Editor, disable the CryEntity Removal gem using the Project Configurator or the command line. To learn about the latest features, see the Amazon Lumberyard User Guide.

Using the Object and Entity system, you can create and place objects, brushes, and entities in your level. Entities are objects with which the player interacts. Similar to brushes, they can be placed in a level, and are accessed from the Objects tab of the Rollup Bar.


The component entity system replaces the existing entity system in Lumberyard at a future date.