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Lumberyard
Legacy Reference

Kinect Nodes

Flow Graph is deprecated and will be removed in a future version of Lumberyard. Learn about Script Canvas, Lumberyard's new visual scripting environment.

This topic references tools and features that are legacy. If you want to use legacy tools in Lumberyard Editor, disable the CryEntity Removal gem using the Project Configurator or the command line. To learn about the latest features, see the Amazon Lumberyard User Guide.

You can use these flow graph nodes to configure Kinect settings.

Alignment node

Used to get the default Kinect skeleton joint lengths when a new closest tracked skeleton is detected.

Inputs

Port Type Description
Enable Any Enables the skeleton alignment watcher
Disable Any Disables the skeleton alignment watcher
ForceAlign Any Forces the beginning of the new skeleton alignment phase
AlignTime Float The time spent each time the skeleton alignment is started

Outputs

Port Type Description
Started Boolean Triggers when a new skeleton alignment has started
Completed Boolean Triggers when a skeleton alignment completes

Skeleton node

Used to get the status of the joints for a Kinect skeleton.

Inputs

Port Type Description
Sync Any Activates the node
Auto Boolean Forces an auto update
Freq Float Auto update frequency. Use 0 to update every frame.
Joint Integer The skeleton joint
RefJoint Integer The skeleton reference joint

Outputs

Port Type Description
Pos Vec3 Outputs the skeleton vector position
X Float Outputs the skeleton x-axis position
Y Float Outputs the skeleton y-axis position
Z Float Outputs the skeleton z-axis position