Legacy Reference

Placing Complex Clouds

This topic references tools and features that are legacy. If you want to use legacy tools in Lumberyard Editor, disable the CryEntity Removal gem using the Project Configurator or the command line. To learn more about legacy features, see the Amazon Lumberyard Legacy Reference.

You can place more complex clouds, also called volume objects, which feature complex voxelized three-dimensional volume shading.

To add complex clouds to your level

  1. In the Rollup Bar's Object tab, click Entity.

  2. Under Browser, expand Render.

  3. Drag the VolumeObject entity into your scene.

Files Associated with Complex Clouds

The following are files associated with volume objects, or complex clouds.

Filename Location
CloudFile Lib\Clouds\default.xml
Script Scripts\Entities\Render\volumeobject.lua
Entity Entities\volumeobject.ent

Configuring Complex Clouds

You can configure the properties for your complex clouds under Entity Params and Entity Properties.

Properties Description
VolumeObjectFile The .xml file containing the description of the cloud



Enables volume object movement
FadeDistance The distance in meters at which the cloud fades in when moving from one side of the space loop box to the other
SpaceLoopBox The size of the box in which the volume object moves from one end to the other
Speed The rate of movement in the x, y, and z dimensions