Menu
Lumberyard
Legacy Reference

Using Console Variables

Use the following console variables for debugging the Mannequin system.

  • mn_allowEditableDatabasesInPureGame mn_DebugAI – Do not store editable databases.

  • mn_listAssets – Lists all the currently referenced animation assets.

  • mn_reload – Reloads animation databases.

  • mn_sequence_path – Default path for sequence files.