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Legacy Reference

Playing Fragments on Scopes (Actions)

Scopes are defined portions of a character's body where fragments are triggered and played. By playing different sequences of animations (fragments) on specific parts of a character's body (scopes), realistic movements and motions can be achieved. This process is called a mannequin action.

One fragment can play on the full-body scope (walking), while another fragment plays on the torso scope (rotating), and yet another fragment plays on the head scope (looking at target), all simultaneously.

Fragments use Flow Graph nodes or game code to play on scopes.