Explosive Red Barrel - Lumberyard Tutorials

Explosive Red Barrel

Open 3D Engine (O3DE), the successor to Lumberyard, is now available in Developer Preview. Download O3DE or visit the AWS Game Tech blog to learn more.

These Lumberyard video tutorials are a 4-part series that demonstrate how to use Script Canvas along with NVIDIA PhysX to create an explosive prop that pushes other objects in the scene physically with impulse forces. This series is best viewed sequentially.

Part 1 - Script an Explosive Prop

Learning Objectives

Setup a barrel that interacts with a collision event from the player and will play an explosive particle effect.

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Part 2 - Add Impulse Force to Explosions

Learning Objectives

Learn how to attach a PhysX impulse force to an entity that is triggered through Script Canvas and will interact with other NVIDIA PhysX rigid body components.

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Part 3 - Send a Collision Event to Deal Damage

Learning Objectives

See how to work with Script Events to send a damage event to the player from a collision event.

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Part 4 - Attach a Linear Impulse to Move Props

Learning Objectives

Learn how to take your explosive barrel and apply a linear impulse on player damage to send the barrel into the air.

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