Lumberyard
User Guide (Version 1.15)

Simple_JackLocomotion Sample

This feature is in preview release and is subject to change.

This sample level showcases Jack the robot in a basic environment and demonstrates how the Animation Editor uses actors, motion sets, and animation graphs to control character behavior. Playable animations include idle, walk, run, and navigate.

The Simple_JackLocomotion sample level is located in the \dev\SamplesProject\AnimationSamples directory. The assets are located in the \dev\SamplesProject\AnimationSamples\Simple_JackLocomotion directory.

Once the sample level is open, in the Perspective viewport in Lumberyard Editor, use the following keyboard keys and mouse controls:

  • To start the level, press Ctrl+G.

  • To move forward, left, backward, and right, press the W, A, S, and D keys, respectively.

  • To look around, move the pointer.

  • To toggle the LookAt node on and off during the idle animation, press Tab.

  • To aim, hold the left mouse button.

  • To exit game mode, press Esc.

You can also use an Xbox game controller connected to your computer:

  • To control the movement direction, use the left joystick.

  • To control the camera navigation around the character, use the right joystick.

  • To toggle the character aim on and off, press the right trigger.

  • To toggle the LookAt node on and off during the idle animation, press the left trigger.