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Lumberyard
User Guide (Version 1.13)

Pointing a Camera

This topic references tools and features that are legacy. If you want to use legacy tools in Lumberyard Editor, disable the CryEntity Removal gem using the Project Configurator or the command line. To learn more about legacy features, see the Amazon Lumberyard Legacy Reference.

You can have a camera always point at a selected target in the viewport in Lumberyard Editor. The camera target can be created (designated) only when placing a new camera in the viewport.

  1. In Lumberyard Editor, in the Rollup Bar, click Misc, Camera.

  2. Click in the viewport where you want the camera located, continuing pressing the left mouse button, and then release the mouse button where you want the camera target located.

The camera now always points at the camera target, which can be animated in the Track View editor. As such, the camera's rotation can no longer be modified independently.